ScummVM API documentation
macosx-window.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef BACKENDS_PLATFORM_SDL_MACOSX_MACOSX_WINDOW_H
23#define BACKENDS_PLATFORM_SDL_MACOSX_MACOSX_WINDOW_H
24
25#ifdef MACOSX
26
27#include "backends/platform/sdl/sdl-window.h"
28
29class SdlWindow_MacOSX final : public SdlWindow {
30public:
31 // Use an iconless window on macOS, as we use a nicer external icon there.
32 void setupIcon() override {}
33 float getDpiScalingFactor() const override;
34};
35
36#endif
37
38#endif
Definition: sdl-window.h:30
virtual void setupIcon()
virtual float getDpiScalingFactor() const