ScummVM API documentation
sound.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#pragma once
23
24#include "audio/audiostream.h"
25#include "audio/mixer.h"
26#include "audio/decoders/raw.h"
27
28#include "cryo/cryolib.h"
29
30namespace Cryo {
31
32class CryoEngine;
33
35private:
36 Audio::Mixer *_mixer;
37 Audio::QueuingAudioStream *_audioStream;
38 Audio::SoundHandle _soundHandle;
39 unsigned int _sampleRate;
40 bool _stereo;
41 unsigned int _bufferFlags;
42
43 void applyVolumeChange();
44
45public:
46 CSoundChannel(Audio::Mixer *mixer, unsigned int sampleRate, bool stereo, bool is16bits = false);
48
49 // Queue a new buffer, cancel any previously queued buffers if playNow is set
50 void queueBuffer(byte *buffer, unsigned int size, bool playNow = false, bool playQueue = true, bool buffering = true);
51
52 // Play any queued buffers
53 void play();
54
55 // Stop playing and purge play queue
56 void stop();
57
58 // How many buffers in queue (including currently playing one)
59 unsigned int numQueued();
60
61 // Volume control
62 int _volumeLeft, _volumeRight;
63 unsigned int getVolume();
64 void setVolume(unsigned int volumeLeft, unsigned int volumeRight);
65 void setVolumeLeft(unsigned int volume);
66 void setVolumeRight(unsigned int volume);
67};
68
69}
Definition: mixer.h:70
Definition: audiostream.h:370
Definition: mixer.h:49
Definition: sound.h:34