ScummVM API documentation
invdata.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * Additional copyright for this file:
8  * Copyright (C) 1995 Presto Studios, Inc.
9  *
10  * This program is free software: you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation, either version 3 of the License, or
13  * (at your option) any later version.
14 
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU General Public License for more details.
19 
20  * You should have received a copy of the GNU General Public License
21  * along with this program. If not, see <http://www.gnu.org/licenses/>.
22  *
23  */
24 
25 #ifndef BURIED_INVDATA_H
26 #define BURIED_INVDATA_H
27 
28 #include "common/scummsys.h"
29 
30 namespace Buried {
31 
32 enum {
33  kItemBalconyKey = 0,
34  kItemBioChipAI = 1,
35  kItemBioChipBlank = 2,
36  kItemBioChipCloak = 3,
37  kItemBioChipEvidence = 4,
38  kItemBioChipFiles = 5,
39  kItemBioChipInterface = 6,
40  kItemBioChipJump = 7,
41  kItemBioChipTranslate = 8,
42  kItemBloodyArrow = 9,
43  kItemBurnedLetter = 10,
44  kItemBurnedOutCore = 11,
45  kItemCeramicBowl = 12,
46  kItemCheeseGirl = 13,
47  kItemClassicGamesCart = 14, // Unused!
48  kItemCodexAtlanticus = 15,
49  kItemCoilOfRope = 16,
50  kItemCopperKey = 17,
51  kItemCopperMedallion = 18,
52  kItemCreditChip = 19, // Unused!
53  kItemEnvironCart = 20,
54  kItemExplosiveCharge = 21,
55  kItemDriveAssembly = 22,
56  kItemGeneratorCore = 23,
57  kItemGenoSingleCart = 24,
58  kItemGoldCoins = 25,
59  kItemGrapplingHook = 26,
60  kItemHammer = 27,
61  kItemInteractiveSculpture = 28,
62  kItemJadeBlock = 29,
63  kItemLensFilter = 30,
64  kItemLimestoneBlock = 31,
65  kItemMayanPuzzleBox = 32,
66  kItemMetalBar = 33,
67  kItemObsidianBlock = 34,
68  kItemPreservedHeart = 35,
69  kItemRemoteControl = 36,
70  kItemRichardsSword = 37,
71  kItemSiegeCycle = 38,
72  kItemCavernSkull = 39,
73  kItemEntrySkull = 40,
74  kItemSpearSkull = 41,
75  kItemWaterCanEmpty = 42,
76  kItemWaterCanFull = 43,
77  kItemWheelAssembly = 44,
78  kItemWoodenPegs = 45
79 };
80 
82  int16 itemID;
83  int32 firstDragID;
84  int32 dragIDCount;
85 };
86 
87 } // End of namespace Buried
88 
89 #endif
Definition: agent_evaluation.h:31
Definition: invdata.h:81