25 #ifndef BURIED_INVDATA_H 26 #define BURIED_INVDATA_H 28 #include "common/scummsys.h" 35 kItemBioChipBlank = 2,
36 kItemBioChipCloak = 3,
37 kItemBioChipEvidence = 4,
38 kItemBioChipFiles = 5,
39 kItemBioChipInterface = 6,
41 kItemBioChipTranslate = 8,
43 kItemBurnedLetter = 10,
44 kItemBurnedOutCore = 11,
45 kItemCeramicBowl = 12,
47 kItemClassicGamesCart = 14,
48 kItemCodexAtlanticus = 15,
51 kItemCopperMedallion = 18,
53 kItemEnvironCart = 20,
54 kItemExplosiveCharge = 21,
55 kItemDriveAssembly = 22,
56 kItemGeneratorCore = 23,
57 kItemGenoSingleCart = 24,
59 kItemGrapplingHook = 26,
61 kItemInteractiveSculpture = 28,
64 kItemLimestoneBlock = 31,
65 kItemMayanPuzzleBox = 32,
67 kItemObsidianBlock = 34,
68 kItemPreservedHeart = 35,
69 kItemRemoteControl = 36,
70 kItemRichardsSword = 37,
72 kItemCavernSkull = 39,
75 kItemWaterCanEmpty = 42,
76 kItemWaterCanFull = 43,
77 kItemWheelAssembly = 44,
Definition: agent_evaluation.h:31