24 #ifndef SWORD1_DETECTION_H 25 #define SWORD1_DETECTION_H 27 #include "engines/advancedDetector.h" 31 #define GAMEOPTION_WINDOWS_AUDIO_MODE GUIO_GAMEOPTIONS1 32 #define GAMEOPTION_MULTILANGUAGE GUIO_GAMEOPTIONS2 33 #define GAMEOPTION_MULTILANGUAGE_EXTENDED GUIO_GAMEOPTIONS3 37 #endif // SWORD1_DETECTION_H Definition: animation.h:38