ScummVM API documentation
codec.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* This program is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program. If not, see <http://www.gnu.org/licenses/>.
19
*
20
*/
21
22
#ifndef AUDIO_DECODERS_CODEC_H
23
#define AUDIO_DECODERS_CODEC_H
24
25
namespace
Common
{
26
class
SeekableReadStream;
27
}
28
29
namespace
Audio
{
30
31
class
AudioStream;
32
40
class
Codec
{
41
public
:
42
Codec
() {}
43
virtual
~
Codec
() {}
44
45
virtual
AudioStream
*decodeFrame(
Common::SeekableReadStream
&data) = 0;
46
};
47
48
}
// End of namespace Audio
49
50
#endif
Common::SeekableReadStream
Definition:
stream.h:745
Audio::Codec
Definition:
codec.h:40
Common
Definition:
algorithm.h:29
Audio::AudioStream
Definition:
audiostream.h:50
Audio
Definition:
system.h:38
audio
decoders
codec.h
Generated on Sun Dec 22 2024 09:03:23 for ScummVM API documentation by
1.8.13