ScummVM API documentation
timer.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PSP_TIMER_H
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#define PSP_TIMER_H
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#include "backends/timer/default/default-timer.h"
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class
PspTimerManager
:
public
DefaultTimerManager
{
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public
:
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PspTimerManager
(uint32 interval = 10);
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~
PspTimerManager
() { _init =
false
; }
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static
int
thread(SceSize,
void
*__this);
// static thread to use as bridge
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void
timerThread();
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private
:
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uint32 _interval;
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int
_threadId;
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bool
_init;
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};
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#endif // PSP_TIMER_H
DefaultTimerManager
Definition:
default-timer.h:32
PspTimerManager
Definition:
timer.h:27
backends
timer
psp
timer.h
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