ScummVM API documentation
animation.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on the CRAB engine
24  *
25  * Copyright (c) Arvind Raja Yadav
26  *
27  * Licensed under MIT
28  *
29  */
30 
31 #ifndef CRAB_ANIMATION_H
32 #define CRAB_ANIMATION_H
33 
34 #include "crab/timer.h"
35 #include "crab/animation/AnimationEffect.h"
36 #include "crab/animation/AnimationFrame.h"
37 
38 namespace Crab {
39 
40 namespace pyrodactyl {
41 namespace anim {
42 class Animation {
43  // All the frames are updated simultaneously rather than sequentially
45 
46  // Length of the entire animation in milliseconds
47  uint32 _length;
48 
49  // Keep track of the time
50  Timer _timer;
51 
52 public:
53  Animation() {
54  _length = 0;
55  }
56 
57  Animation(rapidxml::xml_node<char> *node);
58 
59  void draw();
60  void reset();
61 
62  bool internalEvents(DrawType &gameDraw);
63  void start() {
64  reset();
65  _timer.start();
66  }
67 };
68 } // End of namespace anim
69 } // End of namespace pyrodactyl
70 
71 } // End of namespace Crab
72 
73 #endif // CRAB__ANIMATION_H
Definition: array.h:52
Definition: animation.h:42
Definition: moveeffect.h:37
Definition: timer.h:43