ScummVM API documentation
Lure::Room Member List

This is the complete list of members for Lure::Room, including all inherited members.

checkCursor() (defined in Lure::Room)Lure::Room
checkInTalkDialog() (defined in Lure::Room)Lure::Room
cursorState() (defined in Lure::Room)Lure::Roominline
descId() (defined in Lure::Room)Lure::Roominline
destRoomNumber() (defined in Lure::Room)Lure::Roominline
getReference() (defined in Lure::Room)Lure::Roomstatic
hotspot() (defined in Lure::Room)Lure::Roominline
hotspotActions() (defined in Lure::Room)Lure::Roominline
hotspotFlags() (defined in Lure::Room)Lure::Roominline
hotspotId() (defined in Lure::Room)Lure::Roominline
isDialogActive() (defined in Lure::Room)Lure::Roominline
isDialogShowing() (defined in Lure::Room)Lure::Roominline
isExit() (defined in Lure::Room)Lure::Roominline
leaveRoom() (defined in Lure::Room)Lure::Room
loadFromStream(Common::ReadStream *stream) (defined in Lure::Room)Lure::Room
nextFrame() (defined in Lure::Room)Lure::Room
numLayers() (defined in Lure::Room)Lure::Roominline
reset() (defined in Lure::Room)Lure::Room
Room() (defined in Lure::Room)Lure::Room
roomNumber() (defined in Lure::Room)Lure::Roominline
saveToStream(Common::WriteStream *stream) (defined in Lure::Room)Lure::Room
setCursorState(CursorState state) (defined in Lure::Room)Lure::Roominline
setRoomNumber(uint16 newRoomNumber, bool showOverlay=false) (defined in Lure::Room)Lure::Room
setShowInfo(bool value) (defined in Lure::Room)Lure::Roominline
setTalkDialog(uint16 srcCharacterId, uint16 destCharacterId, uint16 usedId, uint16 stringId) (defined in Lure::Room)Lure::Room
showInfo() (defined in Lure::Room)Lure::Roominline
statusLine() (defined in Lure::Room)Lure::Roominline
talkDialog() (defined in Lure::Room)Lure::Roominline
tempLayer (defined in Lure::Room)Lure::Room
update() (defined in Lure::Room)Lure::Room
~Room() (defined in Lure::Room)Lure::Room