ScummVM API documentation
chev_code.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TITANIC_CHEV_CODE_H
23#define TITANIC_CHEV_CODE_H
24
25#include "titanic/core/game_object.h"
26
27namespace Titanic {
28
29class CChevCode : public CGameObject {
30 DECLARE_MESSAGE_MAP;
31 bool SetChevLiftBits(CSetChevLiftBits *msg);
32 bool SetChevClassBits(CSetChevClassBits *msg);
33 bool SetChevFloorBits(CSetChevFloorBits *msg);
34 bool SetChevRoomBits(CSetChevRoomBits *msg);
35 bool GetChevLiftNum(CGetChevLiftNum *msg);
36 bool GetChevClassNum(CGetChevClassNum *msg);
37 bool GetChevFloorNum(CGetChevFloorNum *msg);
38 bool GetChevRoomNum(CGetChevRoomNum *msg);
39 bool CheckChevCode(CCheckChevCode *msg);
40 bool GetChevCodeFromRoomNameMsg(CGetChevCodeFromRoomNameMsg *msg);
41public:
42 int _chevCode;
43public:
44 CLASSDEF;
45 CChevCode() : CGameObject(), _chevCode(0) {}
46
50 void save(SimpleFile *file, int indent) override;
51
55 void load(SimpleFile *file) override;
56};
57
58} // End of namespace Titanic
59
60#endif /* TITANIC_CHEV_CODE_H */
Definition: messages.h:268
Definition: chev_code.h:29
void load(SimpleFile *file) override
void save(SimpleFile *file, int indent) override
Definition: game_object.h:79
Definition: messages.h:296
Definition: messages.h:297
Definition: messages.h:299
Definition: messages.h:301
Definition: messages.h:303
Definition: messages.h:364
Definition: messages.h:365
Definition: messages.h:366
Definition: messages.h:369
Definition: simple_file.h:49