ScummVM API documentation
chev_code.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef TITANIC_CHEV_CODE_H
23 #define TITANIC_CHEV_CODE_H
24 
25 #include "titanic/core/game_object.h"
26 
27 namespace Titanic {
28 
29 class CChevCode : public CGameObject {
30  DECLARE_MESSAGE_MAP;
31  bool SetChevLiftBits(CSetChevLiftBits *msg);
32  bool SetChevClassBits(CSetChevClassBits *msg);
33  bool SetChevFloorBits(CSetChevFloorBits *msg);
34  bool SetChevRoomBits(CSetChevRoomBits *msg);
35  bool GetChevLiftNum(CGetChevLiftNum *msg);
36  bool GetChevClassNum(CGetChevClassNum *msg);
37  bool GetChevFloorNum(CGetChevFloorNum *msg);
38  bool GetChevRoomNum(CGetChevRoomNum *msg);
39  bool CheckChevCode(CCheckChevCode *msg);
40  bool GetChevCodeFromRoomNameMsg(CGetChevCodeFromRoomNameMsg *msg);
41 public:
42  int _chevCode;
43 public:
44  CLASSDEF;
45  CChevCode() : CGameObject(), _chevCode(0) {}
46 
50  void save(SimpleFile *file, int indent) override;
51 
55  void load(SimpleFile *file) override;
56 };
57 
58 } // End of namespace Titanic
59 
60 #endif /* TITANIC_CHEV_CODE_H */
Definition: messages.h:297
void save(SimpleFile *file, int indent) override
Definition: messages.h:299
Definition: messages.h:294
Definition: messages.h:266
Definition: simple_file.h:49
Definition: messages.h:363
Definition: messages.h:367
Definition: game_object.h:79
Definition: messages.h:364
Definition: arm.h:30
Definition: messages.h:295
Definition: chev_code.h:29
Definition: messages.h:301
void load(SimpleFile *file) override
Definition: messages.h:362