ScummVM API documentation
game.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MM1_VIEWS_ENH_GAME_H
23 #define MM1_VIEWS_ENH_GAME_H
24 
25 #include "graphics/managed_surface.h"
26 #include "mm/mm1/events.h"
27 #include "mm/mm1/views_enh/game_view.h"
28 #include "mm/mm1/views_enh/game_commands.h"
29 #include "mm/mm1/views_enh/game_messages.h"
30 #include "mm/mm1/views_enh/game_party.h"
31 
32 namespace MM {
33 namespace MM1 {
34 namespace ViewsEnh {
35 
36 class Game : public Views::TextView {
37 private:
38  ViewsEnh::GameView _view;
39  GameCommands _commands;
40  GameParty _party;
41 public:
42  Game();
43  virtual ~Game() {}
44 
45  bool msgFocus(const FocusMessage &msg) override;
46  bool msgUnfocus(const UnfocusMessage &msg) override;
47  void draw() override;
48  bool msgKeypress(const KeypressMessage &msg) override;
49  bool msgAction(const ActionMessage &msg) override;
50  bool msgGame(const GameMessage &msg) override;
51 };
52 
53 } // namespace ViewsEnh
54 } // namespace MM1
55 } // namespace MM
56 
57 #endif
Definition: game.h:36
Definition: game_party.h:35
Definition: game_view.h:54
Definition: messages.h:56
Definition: text_view.h:35
Definition: messages.h:49
Definition: game_commands.h:33
Definition: detection.h:27
Definition: messages.h:48
void draw() override
Definition: messages.h:87
Definition: messages.h:41