ScummVM API documentation
TsAGE::BlueForce::BlueForceGame Member List

This is the complete list of members for TsAGE::BlueForce::BlueForceGame, including all inherited members.

_handlers (defined in TsAGE::Game)TsAGE::Gameprotected
addHandler(GameHandler *entry) (defined in TsAGE::Game)TsAGE::Gameinline
canLoadGameStateCurrently() override (defined in TsAGE::BlueForce::BlueForceGame)TsAGE::BlueForce::BlueForceGamevirtual
canSaveGameStateCurrently() override (defined in TsAGE::BlueForce::BlueForceGame)TsAGE::BlueForce::BlueForceGamevirtual
createScene(int sceneNumber) override (defined in TsAGE::BlueForce::BlueForceGame)TsAGE::BlueForce::BlueForceGamevirtual
endGame(int resNum, int lineNum) (defined in TsAGE::Game)TsAGE::Gameinlinevirtual
execute() (defined in TsAGE::Game)TsAGE::Game
handleSaveLoad(bool saveFlag, int &saveSlot, Common::String &saveName) (defined in TsAGE::Game)TsAGE::Gameprotectedvirtual
notLockedFn(GameHandler *g) (defined in TsAGE::Game)TsAGE::Gameprotectedstatic
processEvent(Event &event) override (defined in TsAGE::BlueForce::BlueForceGame)TsAGE::BlueForce::BlueForceGamevirtual
quitGame() (defined in TsAGE::Game)TsAGE::Gamevirtual
removeHandler(GameHandler *entry) (defined in TsAGE::Game)TsAGE::Gameinline
restart() override (defined in TsAGE::BlueForce::BlueForceGame)TsAGE::BlueForce::BlueForceGamevirtual
restartGame() (defined in TsAGE::Game)TsAGE::Gamevirtual
restoreGame() (defined in TsAGE::Game)TsAGE::Gamevirtual
rightClick() override (defined in TsAGE::BlueForce::BlueForceGame)TsAGE::BlueForce::BlueForceGamevirtual
saveGame() (defined in TsAGE::Game)TsAGE::Gamevirtual
start() override (defined in TsAGE::BlueForce::BlueForceGame)TsAGE::BlueForce::BlueForceGamevirtual
~Game() (defined in TsAGE::Game)TsAGE::Gameinlinevirtual