ScummVM API documentation
Ultima::Shared::UltimaEngine Member List

This is the complete list of members for Ultima::Shared::UltimaEngine, including all inherited members.

_activeEnhancements (defined in Engine)Engineprotected
_dataArchive (defined in Ultima::Shared::UltimaEngine)Ultima::Shared::UltimaEngineprotected
_eventManEngineprotected
_gameDescription (defined in Ultima::Shared::UltimaEngine)Ultima::Shared::UltimaEngineprotected
_mainMenuDialogEngineprotected
_mixerEngine
_saveFileManEngineprotected
_systemEngine
_targetNameEngineprotected
_timerEngineprotected
applyGameSettings()Engineinlinevirtual
canLoadGameStateCurrently(bool isAutosave)=0Ultima::Shared::UltimaEnginepure virtual
canLoadGameStateCurrently(Common::U32String *msg=nullptr) overrideUltima::Shared::UltimaEngineinlinevirtual
canSaveAutosaveCurrently()Engineinlinevirtual
canSaveGameStateCurrently(bool isAutosave)=0Ultima::Shared::UltimaEnginepure virtual
canSaveGameStateCurrently(Common::U32String *msg=nullptr) overrideUltima::Shared::UltimaEngineinlinevirtual
defaultSyncSoundSettings()Engineprotected
deinitialize()Ultima::Shared::UltimaEngineinlineprotectedvirtual
Engine(OSystem *syst)Engine
EngineFeature enum nameEngine
enhancementEnabled(int32 cls) (defined in Engine)Engine
errorString(const char *buf_input, char *buf_output, int buf_output_size)Enginevirtual
errorUnsupportedGame(Common::String extraMsg)Enginestatic
existExtractedCDAudioFiles(uint track=1)Engine
flipMute()Enginevirtual
getAutosaveSlot() constEngineinlinevirtual
getDebugger() finalEngineinlinevirtual
getEventManager()Engineinline
getFeatures() constUltima::Shared::UltimaEngine
getGameDirectory() constUltima::Shared::UltimaEngine
getGameId() constUltima::Shared::UltimaEngine
getLanguage() constUltima::Shared::UltimaEngine
getMetaEngine() constEngineinline
getOrCreateDebugger()Engine
getRandomNumber(uint maxVal)Ultima::Shared::UltimaEngineinline
getRandomNumber(uint min, uint max)Ultima::Shared::UltimaEngineinline
getSaveFileManager()Engineinline
getSaveStateName(int slot) constEngineinlinevirtual
getTimerManager()Engineinline
getTotalPlayTime() constEngine
GUIError(const Common::U32String &msg)Ultima::Shared::UltimaEngine
handleAutoSave()Engine
hasFeature(EngineFeature f) const overrideUltima::Shared::UltimaEnginevirtual
initialize()Ultima::Shared::UltimaEngineprotectedvirtual
initializePath(const Common::FSNode &gamePath)Enginevirtual
isDataAndCDAudioReadFromSameCD()Engine
isDataRequired(Common::Path &folder, int &majorVersion, int &minorVersion)Ultima::Shared::UltimaEngineinlineprotectedvirtual
isEnhanced() constUltima::Shared::UltimaEngineinline
isPaused() constEngineinline
kSupportsArbitraryResolutions enum valueEngine
kSupportsChangingOptionsDuringRuntime enum valueEngine
kSupportsHelp enum valueEngine
kSupportsLoadingDuringRuntime enum valueEngine
kSupportsQuitDialogOverride enum valueEngine
kSupportsReturnToLauncher enum valueEngine
kSupportsSavingDuringRuntime enum valueEngine
kSupportsSubtitleOptions enum valueEngine
loadGameDialog()Engine
loadGameState(int slot)Enginevirtual
loadGameStream(Common::SeekableReadStream *stream)Enginevirtual
openMainMenuDialog()Engine
pauseEngine()Engine
pauseEngineIntern(bool pause)Engineprotectedvirtual
quitGame()Enginestatic
run()=0Enginepure virtual
runDialog(GUI::Dialog &dialog)Engineprotectedvirtual
saveAutosaveIfEnabled()Engine
saveGameDialog()Engine
saveGameState(int slot, const Common::String &desc, bool isAutosave=false)Enginevirtual
saveGameStream(Common::WriteStream *stream, bool isAutosave=false)Enginevirtual
setDebugger(GUI::Debugger *debugger)Engineinline
setGameToLoadSlot(int slot)Engine
setMetaEngine(MetaEngine *metaEngine)Engineinline
setTotalPlayTime(uint32 time=0)Engine
shouldQuit()Enginestatic
syncSoundSettings()Enginevirtual
UltimaEngine(OSystem *syst, const Ultima::UltimaGameDescription *gameDesc) (defined in Ultima::Shared::UltimaEngine)Ultima::Shared::UltimaEngine
warnMissingExtractedCDAudio()Engine
warnUserAboutUnsupportedGame(Common::String msg=Common::String())Enginestatic
~Engine()Enginevirtual
~UltimaEngine() override (defined in Ultima::Shared::UltimaEngine)Ultima::Shared::UltimaEngine