ScummVM API documentation
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Macros Modules Pages
Got::Events Member List

This is the complete list of members for Got::Events, including all inherited members.

_bounds (defined in Got::UIElement)Got::UIElementprotected
_children (defined in Got::UIElement)Got::UIElementprotected
_innerBounds (defined in Got::UIElement)Got::UIElementprotected
_name (defined in Got::UIElement)Got::UIElementprotected
_needsRedraw (defined in Got::UIElement)Got::UIElementprotected
_parent (defined in Got::UIElement)Got::UIElementprotected
addView(UIElement *ui) overrideGot::Eventsvirtual
addView(const Common::String &name) override (defined in Got::Events)Got::Eventsvirtual
addView() (defined in Got::UIElement)Got::UIElement
cancelDelay()Got::UIElementinlineprotected
clearViews()Got::Events
close() overrideGot::Eventsinlinevirtual
draw() overrideGot::Eventsinlinevirtual
drawElements() overrideGot::Eventsvirtual
Events() (defined in Got::Events)Got::Events
findView(const Common::String &name)Got::UIElementvirtual
firstView() constGot::Eventsinline
focusedView() constGot::Eventsinline
getBounds() constGot::UIElementinline
getName() constGot::UIElementinline
getRandomNumber(int minNumber, int maxNumber)Got::UIElement
getRandomNumber(int maxNumber) (defined in Got::UIElement)Got::UIElement
getScreen() constGot::Eventsinline
getSurface(bool innerBounds=false) constGot::UIElement
isDelayActive() constGot::UIElementinlineprotected
isDemo() const =0 (defined in Got::Events)Got::Eventspure virtual
isInCombat() constGot::Eventsinline
isPresent(const Common::String &name) constGot::Events
msgAction(const ActionMessage &e) override (defined in Got::Events)Got::Eventsinlineprotectedvirtual
msgFocus(const FocusMessage &e) override (defined in Got::Events)Got::Eventsinlineprotectedvirtual
msgGame(const GameMessage &e) (defined in Got::UIElement)Got::UIElementinlineprotectedvirtual
msgKeypress(const KeypressMessage &e) override (defined in Got::Events)Got::Eventsinlineprotectedvirtual
msgMouseDown(const MouseDownMessage &e) override (defined in Got::Events)Got::Eventsinlineprotectedvirtual
msgMouseEnter(const MouseEnterMessage &e) override (defined in Got::Events)Got::Eventsinlineprotectedvirtual
msgMouseLeave(const MouseLeaveMessage &e) override (defined in Got::Events)Got::Eventsinlineprotectedvirtual
msgMouseMove(const MouseMoveMessage &e) overrideGot::Eventsinlineprotectedvirtual
msgMouseUp(const MouseUpMessage &e) override (defined in Got::Events)Got::Eventsinlineprotectedvirtual
msgUnfocus(const UnfocusMessage &e) override (defined in Got::Events)Got::Eventsinlineprotectedvirtual
msgValue(const ValueMessage &e) (defined in Got::UIElement)Got::UIElementinlineprotectedvirtual
needsRedraw() constGot::UIElementinline
open() (defined in Got::UIElement)Got::UIElementinline
popView()Got::Events
priorView() constGot::Eventsinline
redraw()Got::UIElement
replaceView(UIElement *ui, bool replaceAllViews=false, bool fadeOutIn=false) overrideGot::Eventsvirtual
replaceView(const Common::String &name, bool replaceAllViews=false, bool fadeOutIn=false) override (defined in Got::Events)Got::Eventsvirtual
runGame()Got::Events
send(const MouseMoveMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const Common::String &viewName, const FocusMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const FocusMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const Common::String &viewName, const UnfocusMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const UnfocusMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const Common::String &viewName, const MouseEnterMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const MouseEnterMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const Common::String &viewName, const MouseLeaveMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const MouseLeaveMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const Common::String &viewName, const KeypressMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const KeypressMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const Common::String &viewName, const MouseDownMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const MouseDownMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const Common::String &viewName, const MouseUpMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const MouseUpMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const Common::String &viewName, const ActionMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const ActionMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const Common::String &viewName, const GameMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const GameMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const Common::String &viewName, const ValueMessage &msg) (defined in Got::UIElement)Got::UIElementinline
send(const ValueMessage &msg) (defined in Got::UIElement)Got::UIElementinline
setBounds(const Common::Rect &r)Got::UIElementinlinevirtual
shouldQuit() const =0Got::Eventsprotectedpure virtual
tick() overrideGot::Eventsinlinevirtual
timeout()Got::UIElementprotectedvirtual
UIElement(const Common::String &name, UIElement *uiParent) (defined in Got::UIElement)Got::UIElement
UIElement(const Common::String &name) (defined in Got::UIElement)Got::UIElement
~Events() (defined in Got::Events)Got::Eventsvirtual
~UIElement() (defined in Got::UIElement)Got::UIElementinlinevirtual