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Version.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* Copyright (C) 2006-2010 - Frictional Games
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*
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* This file is part of Penumbra Overture.
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*/
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#ifndef VERSION_H_
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#define VERSION_H_
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/*
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* This is the Penumbra EP1 Version Log file
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* Add a revision history for ever release made (and commit so the magic version # gets updated)
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*/
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#define PRODUCT_NAME "Penumbra: Overture"
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#define PRODUCT_VERSION "$Rev: 3013 $"
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#define PRODUCT_DATE "$Date: 2010-02-06 22:45:08 +0000 $"
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/* Revision History */
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/*
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* Linux: 2007-05-28
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* * http://frictionalgames.com/forum/showthread.php?tid=1125
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* * * No Steam in Refinery
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* * http://frictionalgames.com/forum/showthread.php?tid=1122
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* * * Slowness in Refinery
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*/
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/*
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* Mac: 2007-06-02
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* * Workaround for Cg issues (always use ARBVP/FP). Added debugging so "available" profiles will be logged on users systems.
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* * Fixed all Shaders to use float2 instead of float3 for texture coordinates (apple opengl doesn't like it)
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*/
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/*
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* Mac: 2007-06-15
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* * Add in override configs for ARB/FP
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* * Fixed shaders to use float3 instead of float4 for spotlightUv (tex2Dproj expects float3 not float4)
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* * make mouse unlock in menu when windowed
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*/
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/*
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* Mac: 2007-10-22
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* * Fix Shadows on ATI
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* * Fix saturated lighting
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*/
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/*
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* Mac: 2007-10-30
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* * Fix Motion Blur
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* * Fix Crash
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*/
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/*
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* Mac: 2007-11-12
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* * Fix Multiple Crashes
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* * Allow Install KEy to be in either game directory OR personal data directory.
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*/
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/*
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* Mac: 2007-11-19
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* * Fix more crashes
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* * Update Skeletal Optimization
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*/
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/*
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* Mac & Linux: 2008-03-06
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* * Updated to latest version of the engine
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* * Many iterator crash fixes fixed
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* * Fixed them bloody Shaders again
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*/
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/*
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* Mac & Linux: 2008-04-09
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* * Final Mac Build
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* * Initial linux builds
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*/
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#endif
/*VERSION_H_*/
engines
hpl1
penumbra-overture
Version.h
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