This is the complete list of members for cPlayer, including all inherited members.
AddCollideScript(eGameCollideScriptType aType, const tString &asFunc, const tString &asEntity) (defined in cPlayer) | cPlayer | |
AddCrossHairPos(const cVector2f &avPos) (defined in cPlayer) | cPlayer | |
AddHealth(float afX) (defined in cPlayer) | cPlayer | |
AddPitch(float afVal) (defined in cPlayer) | cPlayer | |
AddPower(float afX) (defined in cPlayer) | cPlayer | |
AddSaveData(cSavedWorld *apSavedWorld) (defined in cPlayer) | cPlayer | |
AddYaw(float afVal) (defined in cPlayer) | cPlayer | |
ChangeMoveState(ePlayerMoveState aState, bool abSetHeadHeightDirectly=false) (defined in cPlayer) | cPlayer | |
ChangeState(ePlayerState aState) (defined in cPlayer) | cPlayer | |
ClearCollideScripts() (defined in cPlayer) | cPlayer | |
cPlayer(cInit *apInit) (defined in cPlayer) | cPlayer | |
CreateSaveData() (defined in cPlayer) | cPlayer | |
Damage(float afDamage, ePlayerDamageType aType) (defined in cPlayer) | cPlayer | |
DestroyWorldObjects() (defined in cPlayer) | cPlayer | |
FootStep(float afMul, const tString &asType="", bool abSkipCount=false) (defined in cPlayer) | cPlayer | |
GetCamera() (defined in cPlayer) | cPlayer | inline |
GetCameraHeightAdd() (defined in cPlayer) | cPlayer | inline |
GetCharacterBody() (defined in cPlayer) | cPlayer | inline |
GetCrossHairPos() (defined in cPlayer) | cPlayer | inline |
GetCrossHairState() (defined in cPlayer) | cPlayer | inline |
GetCrouchHeight() (defined in cPlayer) | cPlayer | inline |
GetCurrentItem() (defined in cPlayer) | cPlayer | inline |
GetDefaultMass() (defined in cPlayer) | cPlayer | inline |
GetEarRing() (defined in cPlayer) | cPlayer | inline |
GetFearFilter() (defined in cPlayer) | cPlayer | inline |
GetFlare() (defined in cPlayer) | cPlayer | inline |
GetFlashLight() (defined in cPlayer) | cPlayer | inline |
GetGlowStick() (defined in cPlayer) | cPlayer | inline |
GetHeadMove() (defined in cPlayer) | cPlayer | inline |
GetHeadMoveSizeMul() (defined in cPlayer) | cPlayer | inline |
GetHeadMoveSpeedMul() (defined in cPlayer) | cPlayer | inline |
GetHealth() (defined in cPlayer) | cPlayer | inline |
GetHealthSpeedMul() (defined in cPlayer) | cPlayer | inline |
GetHeightAdd() (defined in cPlayer) | cPlayer | inline |
GetHidden() (defined in cPlayer) | cPlayer | inline |
GetInit() (defined in cPlayer) | cPlayer | inline |
GetInteractMoveBorder() (defined in cPlayer) | cPlayer | inline |
GetJumpButtonDown() (defined in cPlayer) | cPlayer | inline |
GetJumpCount() (defined in cPlayer) | cPlayer | inline |
GetLandedFromJump() (defined in cPlayer) | cPlayer | inline |
GetLookAt() (defined in cPlayer) | cPlayer | inline |
GetLookSpeed() (defined in cPlayer) | cPlayer | inline |
GetMass() (defined in cPlayer) | cPlayer | inline |
GetMaxGrabDist() (defined in cPlayer) | cPlayer | inline |
GetMaxJumpCount() (defined in cPlayer) | cPlayer | inline |
GetMaxMoveDist() (defined in cPlayer) | cPlayer | inline |
GetMaxPushDist() (defined in cPlayer) | cPlayer | inline |
GetMaxPushHeadMovement() (defined in cPlayer) | cPlayer | inline |
GetMaxPushSpeed() (defined in cPlayer) | cPlayer | inline |
GetMaxUseItemDist() (defined in cPlayer) | cPlayer | inline |
GetMinPushHeadMovement() (defined in cPlayer) | cPlayer | inline |
GetMoveState() (defined in cPlayer) | cPlayer | inline |
GetMoveStateData(ePlayerMoveState aState) (defined in cPlayer) | cPlayer | inline |
GetName() (defined in hpl::iUpdateable) | hpl::iUpdateable | inline |
GetNoiseFilter() (defined in cPlayer) | cPlayer | inline |
GetPickedBody() (defined in cPlayer) | cPlayer | |
GetPickedDist() (defined in cPlayer) | cPlayer | |
GetPickedPos() (defined in cPlayer) | cPlayer | |
GetPickRay() (defined in cPlayer) | cPlayer | |
GetPower() (defined in cPlayer) | cPlayer | inline |
GetPushBody() (defined in cPlayer) | cPlayer | inline |
GetSize() (defined in cPlayer) | cPlayer | inline |
GetSpeedMul() (defined in cPlayer) | cPlayer | inline |
GetState() (defined in cPlayer) | cPlayer | inline |
GetStateData(ePlayerState aState) (defined in cPlayer) | cPlayer | inline |
GetWeaponCallback() (defined in cPlayer) | cPlayer | inline |
IsActive() (defined in cPlayer) | cPlayer | inline |
IsDead() (defined in cPlayer) | cPlayer | |
IsMoving() (defined in cPlayer) | cPlayer | inline |
iUpdateable(const tString &asName) (defined in hpl::iUpdateable) | hpl::iUpdateable | inline |
Jump() (defined in cPlayer) | cPlayer | |
Lean(float afMul, float afTimeStep) (defined in cPlayer) | cPlayer | |
LoadFromGlobal(cPlayer_GlobalSave *apSave) (defined in cPlayer) | cPlayer | |
LoadSaveData(cSavedWorld *apSavedWorld) (defined in cPlayer) | cPlayer | |
mbCanBePulled (defined in cPlayer) | cPlayer | |
mbCanBeThrown (defined in cPlayer) | cPlayer | |
mbDamageFromPos (defined in cPlayer) | cPlayer | |
mbGrabbingMoveBody (defined in cPlayer) | cPlayer | |
mbPickAtPoint (defined in cPlayer) | cPlayer | |
mbProxyTouching (defined in cPlayer) | cPlayer | |
mbRotateWithPlayer (defined in cPlayer) | cPlayer | |
mbUseNormalMass (defined in cPlayer) | cPlayer | |
mfCurrentMaxInteractDist (defined in cPlayer) | cPlayer | |
mfForwardRightMul (defined in cPlayer) | cPlayer | |
mfForwardUpMul (defined in cPlayer) | cPlayer | |
mfGrabMassMul (defined in cPlayer) | cPlayer | |
mfHapticTorqueMul (defined in cPlayer) | cPlayer | |
mfRightMul (defined in cPlayer) | cPlayer | |
mfUpMul (defined in cPlayer) | cPlayer | |
mlStat_NumOfSaves (defined in cPlayer) | cPlayer | |
MoveForwards(float afMul, float afTimeStep) (defined in cPlayer) | cPlayer | |
MoveSideways(float afMul, float afTimeStep) (defined in cPlayer) | cPlayer | |
mvDamagePos (defined in cPlayer) | cPlayer | |
mvLineEnd (defined in cPlayer) | cPlayer | |
mvLineStart (defined in cPlayer) | cPlayer | |
OnDraw() (defined in cPlayer) | cPlayer | virtual |
OnExit() (defined in hpl::iUpdateable) | hpl::iUpdateable | inlinevirtual |
OnPostBufferSwap() (defined in hpl::iUpdateable) | hpl::iUpdateable | inlinevirtual |
OnPostGUIDraw() (defined in hpl::iUpdateable) | hpl::iUpdateable | inlinevirtual |
OnPostSceneDraw() (defined in cPlayer) | cPlayer | virtual |
OnStart() (defined in cPlayer) | cPlayer | virtual |
OnWorldExit() (defined in cPlayer) | cPlayer | |
OnWorldLoad() (defined in cPlayer) | cPlayer | |
RemoveCollideScript(eGameCollideScriptType aType, const tString &asFunc) (defined in cPlayer) | cPlayer | |
RemoveCollideScriptWithChildEntity(iGameEntity *apEntity) (defined in cPlayer) | cPlayer | |
Reset() (defined in cPlayer) | cPlayer | virtual |
ResetCrossHairPos() (defined in cPlayer) | cPlayer | inline |
SaveToGlobal(cPlayer_GlobalSave *apSave) (defined in cPlayer) | cPlayer | |
SetActive(bool abActive) (defined in cPlayer) | cPlayer | |
SetCrossHairPos(const cVector2f &avPos) (defined in cPlayer) | cPlayer | inline |
SetCrossHairState(eCrossHairState aState) (defined in cPlayer) | cPlayer | inline |
SetCurrentItem(cInventoryItem *apItem) (defined in cPlayer) | cPlayer | inline |
SetHeadMoveSizeMul(float afX) (defined in cPlayer) | cPlayer | inline |
SetHeadMoveSpeedMul(float afX) (defined in cPlayer) | cPlayer | inline |
SetHealth(float afX) (defined in cPlayer) | cPlayer | |
SetHealthSpeedMul(float afHealthSpeedMul) (defined in cPlayer) | cPlayer | |
SetHeightAdd(float afX) (defined in cPlayer) | cPlayer | inline |
SetItemFlash(bool abX) (defined in cPlayer) | cPlayer | inline |
SetJumpButtonDown(bool abX) (defined in cPlayer) | cPlayer | |
SetLandedFromJump(bool abX) (defined in cPlayer) | cPlayer | inline |
SetMass(float afX) (defined in cPlayer) | cPlayer | |
SetPickedBody(iPhysicsBody *apBody) (defined in cPlayer) | cPlayer | |
SetPower(float afX) (defined in cPlayer) | cPlayer | |
SetPrevMoveState(ePlayerMoveState aState) (defined in cPlayer) | cPlayer | |
SetPushBody(iPhysicsBody *apBody) (defined in cPlayer) | cPlayer | inline |
SetSpeedMul(float afSpeedMul) (defined in cPlayer) | cPlayer | |
SetStartPos(const tString &asName) (defined in cPlayer) | cPlayer | |
SetWeaponCallback(iPlayerWeaponCallback *apCallback) (defined in cPlayer) | cPlayer | inline |
StartCrouch() (defined in cPlayer) | cPlayer | |
StartExamine() (defined in cPlayer) | cPlayer | |
StartFlashLightButton() (defined in cPlayer) | cPlayer | |
StartGlowStickButton() (defined in cPlayer) | cPlayer | |
StartHolster() (defined in cPlayer) | cPlayer | |
StartInteract() (defined in cPlayer) | cPlayer | |
StartInteractMode() (defined in cPlayer) | cPlayer | |
StartInventory() (defined in cPlayer) | cPlayer | |
StartInventoryShortCut(int alNum) (defined in cPlayer) | cPlayer | |
StartRun() (defined in cPlayer) | cPlayer | |
StopCrouch() (defined in cPlayer) | cPlayer | |
StopExamine() (defined in cPlayer) | cPlayer | |
StopInteract() (defined in cPlayer) | cPlayer | |
StopRun() (defined in cPlayer) | cPlayer | |
Update(float afTimeStep) (defined in cPlayer) | cPlayer | virtual |
~cPlayer() (defined in cPlayer) | cPlayer | |
~iUpdateable() (defined in hpl::iUpdateable) | hpl::iUpdateable | inlinevirtual |