ScummVM API documentation
Common::ConfigManager Member List

This is the complete list of members for Common::ConfigManager, including all inherited members.

_singleton (defined in Common::Singleton< ConfigManager >)Common::Singleton< ConfigManager >protectedstatic
addGameDomain(const String &domName)Common::ConfigManager
addMiscDomain(const String &domName)Common::ConfigManager
beginGameDomains()Common::ConfigManagerinline
copyFrom(ConfigManager &source)Common::ConfigManager
defragment()Common::ConfigManagerstatic
destroy() (defined in Common::Singleton< ConfigManager >)Common::Singleton< ConfigManager >inlinestatic
DomainMap typedefCommon::ConfigManager
endGameDomains()Common::ConfigManagerinline
flushToDisk()Common::ConfigManager
get(const String &key) constCommon::ConfigManager
get(const String &key, const String &domName) constCommon::ConfigManager
getActiveDomain()Common::ConfigManagerinline
getActiveDomain() constCommon::ConfigManagerinline
getActiveDomainName() constCommon::ConfigManagerinline
getBool(const String &key, const String &domName=String()) constCommon::ConfigManager
getCustomConfigFileName()Common::ConfigManagerinline
getDomain(const String &domName)Common::ConfigManager
getDomain(const String &domName) constCommon::ConfigManager
getFloat(const String &key, const String &domName=String()) constCommon::ConfigManager
getGameDomains() constCommon::ConfigManagerinline
getInt(const String &key, const String &domName=String()) constCommon::ConfigManager
getPath(const String &key, const String &domName=String()) constCommon::ConfigManager
hasDefault(const String &key) constCommon::ConfigManager
hasGameDomain(const String &domName) constCommon::ConfigManager
hasInstance() (defined in Common::Singleton< ConfigManager >)Common::Singleton< ConfigManager >inlinestatic
hasKey(const String &key) constCommon::ConfigManager
hasKey(const String &key, const String &domName) constCommon::ConfigManager
hasMiscDomain(const String &domName) constCommon::ConfigManager
instance() (defined in Common::Singleton< ConfigManager >)Common::Singleton< ConfigManager >inlinestatic
isKeyTemporary(const String &key) constCommon::ConfigManager
kApplicationDomainCommon::ConfigManagerstatic
kKeymapperDomainCommon::ConfigManagerstatic
kSessionDomainCommon::ConfigManagerstatic
kTransientDomainCommon::ConfigManagerstatic
loadConfigFile(const Path &filename, const Path &fallbackFilename)Common::ConfigManager
loadDefaultConfigFile(const Path &fallbackFilename)Common::ConfigManager
registerDefault(const String &key, const String &value)Common::ConfigManager
registerDefault(const String &key, const char *value)Common::ConfigManager
registerDefault(const String &key, int value)Common::ConfigManager
registerDefault(const String &key, bool value)Common::ConfigManager
registerDefault(const String &key, const Path &value)Common::ConfigManager
removeGameDomain(const String &domName)Common::ConfigManager
removeKey(const String &key, const String &domName)Common::ConfigManager
removeMiscDomain(const String &domName)Common::ConfigManager
renameGameDomain(const String &oldName, const String &newName)Common::ConfigManager
renameMiscDomain(const String &oldName, const String &newName)Common::ConfigManager
set(const String &key, const String &value)Common::ConfigManager
set(const String &key, const String &value, const String &domName)Common::ConfigManager
setActiveDomain(const String &domName)Common::ConfigManager
setAndFlush(const String &key, const Common::String &value)Common::ConfigManager
setBool(const String &key, bool value, const String &domName=String())Common::ConfigManager
setFloat(const String &key, float value, const String &domName=String())Common::ConfigManager
setInt(const String &key, int value, const String &domName=String())Common::ConfigManager
setPath(const String &key, const Path &value, const String &domName=String())Common::ConfigManager
Singleton() (defined in Common::Singleton< ConfigManager >)Common::Singleton< ConfigManager >inlineprotected
SingletonBaseType typedef (defined in Common::Singleton< ConfigManager >)Common::Singleton< ConfigManager >protected
~Singleton() (defined in Common::Singleton< ConfigManager >)Common::Singleton< ConfigManager >inlineprotectedvirtual