ScummVM API documentation
Stark::Resources::Light Member List

This is the complete list of members for Stark::Resources::Light, including all inherited members.

_children (defined in Stark::Resources::Object)Stark::Resources::Objectprotected
_color (defined in Stark::Resources::Light)Stark::Resources::Lightprotected
_direction (defined in Stark::Resources::Light)Stark::Resources::Lightprotected
_falloffFar (defined in Stark::Resources::Light)Stark::Resources::Lightprotected
_falloffNear (defined in Stark::Resources::Light)Stark::Resources::Lightprotected
_index (defined in Stark::Resources::Object)Stark::Resources::Objectprotected
_innerConeAngle (defined in Stark::Resources::Light)Stark::Resources::Lightprotected
_lightEntry (defined in Stark::Resources::Light)Stark::Resources::Lightprotected
_multiplier (defined in Stark::Resources::Light)Stark::Resources::Lightprotected
_name (defined in Stark::Resources::Object)Stark::Resources::Objectprotected
_outerConeAngle (defined in Stark::Resources::Light)Stark::Resources::Lightprotected
_parent (defined in Stark::Resources::Object)Stark::Resources::Objectprotected
_position (defined in Stark::Resources::Light)Stark::Resources::Lightprotected
_subType (defined in Stark::Resources::Object)Stark::Resources::Objectprotected
_type (defined in Stark::Resources::Object)Stark::Resources::Objectprotected
addChild(Object *child)Stark::Resources::Object
cast(Object *resource)Stark::Resources::Objectstatic
cast(Object *resource) (defined in Stark::Resources::Object)Stark::Resources::Object
findChild(bool mustBeUnique=true) constStark::Resources::Object
findChildWithIndex(Type type, uint16 index, int subType=-1) constStark::Resources::Object
findChildWithIndex(uint16 index, int subType=-1) constStark::Resources::Object
findChildWithName(Type type, const Common::String &name, int subType=-1) constStark::Resources::Object
findChildWithName(const Common::String &name, int subType=-1) constStark::Resources::Object
findChildWithOrder(Type type, uint16 order, int subType=-1) constStark::Resources::Object
findChildWithOrder(uint16 order, int subType=-1) constStark::Resources::Object
findChildWithSubtype(int subType, bool mustBeUnique=true) constStark::Resources::Object
findParent()Stark::Resources::Object
findParent() (defined in Stark::Resources::Object)Stark::Resources::Object
getIndex() constStark::Resources::Objectinline
getIndexAsString() constStark::Resources::Objectinline
getLightEntry()Stark::Resources::Light
getName() constStark::Resources::Objectinline
getSubType() constStark::Resources::Objectinline
getType() constStark::Resources::Objectinline
Light(Object *parent, byte subType, uint16 index, const Common::String &name) (defined in Stark::Resources::Light)Stark::Resources::Light
listChildren(int subType=-1) constStark::Resources::Object
listChildren(int subType) const (defined in Stark::Resources::Object)Stark::Resources::Object
listChildrenRecursive(int subType=-1)Stark::Resources::Object
Object(Object *parent, byte subType, uint16 index, const Common::String &name) (defined in Stark::Resources::Object)Stark::Resources::Objectprotected
onAllLoaded()Stark::Resources::Objectvirtual
onEnginePause(bool pause)Stark::Resources::Objectvirtual
onEnterLocation()Stark::Resources::Objectvirtual
onExitLocation()Stark::Resources::Objectvirtual
onGameLoop()Stark::Resources::Objectvirtual
onPostRead() overrideStark::Resources::Lightvirtual
onPreDestroy()Stark::Resources::Objectvirtual
print(uint depth=0)Stark::Resources::Objectvirtual
printData() override (defined in Stark::Resources::Light)Stark::Resources::Lightprotectedvirtual
printDescription(uint depth) const (defined in Stark::Resources::Object)Stark::Resources::Objectprotected
printWithDepth(uint depth, const Common::String &string) const (defined in Stark::Resources::Object)Stark::Resources::Objectprotected
readData(Formats::XRCReadStream *stream) overrideStark::Resources::Lightvirtual
saveLoad(ResourceSerializer *serializer) overrideStark::Resources::Lightvirtual
saveLoadCurrent(ResourceSerializer *serializer)Stark::Resources::Objectvirtual
setColor(int32 red, int32 green, int32 blue)Stark::Resources::Light
setPosition(const Math::Vector3d &position)Stark::Resources::Light
TYPE (defined in Stark::Resources::Light)Stark::Resources::Lightstatic
~Light() override (defined in Stark::Resources::Light)Stark::Resources::Light
~Object() (defined in Stark::Resources::Object)Stark::Resources::Objectvirtual