ScummVM API documentation
Groovie::GroovieEngine Member List
This is the complete list of members for
Groovie::GroovieEngine
, including all inherited members.
_activeEnhancements
(defined in
Engine
)
Engine
protected
_eventMan
Engine
protected
_font
(defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
_graphicsMan
(defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
_grvCursorMan
(defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
_macResFork
(defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
_mainMenuDialog
Engine
protected
_mixer
Engine
_modeSpeed
(defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
_musicPlayer
(defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
_pixelFormat
(defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
_resMan
(defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
_saveFileMan
Engine
protected
_script
(defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
_soundQueue
(defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
_spookyMode
(defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
_system
Engine
_targetName
Engine
protected
_timer
Engine
protected
_videoPlayer
(defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
applyGameSettings
()
Engine
inline
virtual
AUTOSAVE_SLOT
(defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
static
canLaunchLoad
() const (defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
canLoadGameStateCurrently
(Common::U32String *msg=nullptr) override
Groovie::GroovieEngine
protected
virtual
canSaveAutosaveCurrently
()
Engine
inline
virtual
canSaveGameStateCurrently
(Common::U32String *msg=nullptr) override
Groovie::GroovieEngine
protected
virtual
defaultSyncSoundSettings
()
Engine
protected
Engine
(OSystem *syst)
Engine
EngineFeature
enum name
Engine
enhancementEnabled
(int32 cls) (defined in
Engine
)
Engine
errorString
(const char *buf_input, char *buf_output, int buf_output_size)
Engine
virtual
errorUnsupportedGame
(Common::String extraMsg)
Engine
static
existExtractedCDAudioFiles
(uint track=1)
Engine
flipMute
()
Engine
virtual
getAutosaveSlot
() const override
Groovie::GroovieEngine
virtual
getDebugger
() final
Engine
inline
virtual
getEngineVersion
() const (defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
getEventManager
()
Engine
inline
getMetaEngine
() const
Engine
inline
getOrCreateDebugger
()
Engine
getPlatform
() const (defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
getSaveFileManager
()
Engine
inline
getSaveStateName
(int slot) const
Engine
inline
virtual
getTimerManager
()
Engine
inline
getTotalPlayTime
() const
Engine
GroovieEngine
(OSystem *syst, const GroovieGameDescription *gd) (defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
handleAutoSave
()
Engine
hasFeature
(EngineFeature f) const override
Groovie::GroovieEngine
protected
virtual
initializePath
(const Common::FSNode &gamePath)
Engine
virtual
isDataAndCDAudioReadFromSameCD
()
Engine
isDemo
() const (defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
isPaused
() const
Engine
inline
isWaitingForInput
() (defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
inline
kSupportsArbitraryResolutions
enum value
Engine
kSupportsChangingOptionsDuringRuntime
enum value
Engine
kSupportsHelp
enum value
Engine
kSupportsLoadingDuringRuntime
enum value
Engine
kSupportsQuitDialogOverride
enum value
Engine
kSupportsReturnToLauncher
enum value
Engine
kSupportsSavingDuringRuntime
enum value
Engine
kSupportsSubtitleOptions
enum value
Engine
loadGameDialog
()
Engine
loadGameState
(int slot) override
Groovie::GroovieEngine
protected
virtual
loadGameStream
(Common::SeekableReadStream *stream)
Engine
virtual
openMainMenuDialog
()
Engine
pauseEngine
()
Engine
pauseEngineIntern
(bool pause) override
Groovie::GroovieEngine
protected
virtual
quitGame
()
Engine
static
run
() override
Groovie::GroovieEngine
protected
virtual
runDialog
(GUI::Dialog &dialog)
Engine
protected
virtual
saveAutosaveIfEnabled
()
Engine
saveGameDialog
()
Engine
saveGameState
(int slot, const Common::String &desc, bool isAutosave=false) override
Groovie::GroovieEngine
protected
virtual
saveGameStream
(Common::WriteStream *stream, bool isAutosave=false)
Engine
virtual
setDebugger
(GUI::Debugger *debugger)
Engine
inline
setGameToLoadSlot
(int slot)
Engine
setMetaEngine
(MetaEngine *metaEngine)
Engine
inline
setTotalPlayTime
(uint32 time=0)
Engine
shouldQuit
()
Engine
static
syncSoundSettings
() override
Groovie::GroovieEngine
protected
virtual
waitForInput
() (defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
warnMissingExtractedCDAudio
()
Engine
warnUserAboutUnsupportedGame
(Common::String msg=Common::String())
Engine
static
~Engine
()
Engine
virtual
~GroovieEngine
() override (defined in
Groovie::GroovieEngine
)
Groovie::GroovieEngine
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