ScummVM API documentation
event_loop.h
1 
2 /* ScummVM - Graphic Adventure Engine
3  *
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5  * are too numerous to list here. Please refer to the COPYRIGHT
6  * file distributed with this source distribution.
7  *
8  * This program is free software: you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by
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11  * (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
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21  */
22 
23 #ifndef BAGEL_BOFLIB_EVENT_LOOP_H
24 #define BAGEL_BOFLIB_EVENT_LOOP_H
25 
26 #include "graphics/framelimiter.h"
27 
28 namespace Bagel {
29 
30 class EventLoop {
31 public:
32  enum Mode {
33  NO_UPDATES = 0, FORCE_REPAINT = 1
34  };
35 private:
36  Graphics::FrameLimiter _limiter;
37  Mode _mode;
38 
39 public:
40  EventLoop(Mode mode = NO_UPDATES);
41 
46  bool frame();
47 };
48 
49 } // namespace Bagel
50 
51 #endif
Definition: framelimiter.h:37
Definition: event_loop.h:30
Definition: bagel.h:31