ScummVM API documentation
midiparser_gmf.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef AGOS_MIDIPARSER_GMF_H
23 #define AGOS_MIDIPARSER_GMF_H
24 
25 #include "audio/midiparser_smf.h"
26 
27 namespace AGOS {
28 
38 public:
39  MidiParser_GMF(int8 source = -1, bool useDosTempos = false);
40 
41  bool loadMusic(byte *data, uint32 size) override;
42 
43 protected:
44  void parseNextEvent(EventInfo &info) override;
45 
46  // The end position of each track, exclusive
47  // (i.e. 1 byte past the end of the data).
48  byte *_tracksEndPos[MAXIMUM_TRACKS];
49 
50  // True if the music tempos from the DOS version should be used; false if
51  // the tempos from the Windows version should be used.
52  bool _useDosTempos;
53 };
54 
55 } // End of namespace AGOS
56 
57 #endif
Definition: midiparser_gmf.h:37
Definition: midiparser.h:84
Definition: agos.h:70
Definition: midiparser_smf.h:30