ScummVM API documentation
sound.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef MM_MM1_SOUND_H
23 #define MM_MM1_SOUND_H
24 
25 #include "mm/shared/xeen/sound.h"
26 
27 namespace MM {
28 namespace MM1 {
29 
30 enum SoundId {
31  SOUND_1 = 1, SOUND_2 = 2, SOUND_3 = 3, SOUND_4 = 4,
32  SOUND_5 = 5, SOUND_8 = 8, SOUND_9 = 9
33 };
34 
35 class Sound : public Shared::Xeen::Sound {
36 public:
37  Sound(Audio::Mixer *mixer) : Shared::Xeen::Sound(mixer) {}
38 
39  static void sound(SoundId soundNum);
40  static void sound2(SoundId soundNum);
41  static void stopSound();
42 };
43 
44 } // namespace MM1
45 } // namespace MM
46 
47 #endif
Definition: mixer.h:59
Definition: sound.h:35
Definition: detection.h:27
Definition: sound.h:35