ScummVM API documentation
timer.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef COMMON_TIMER_H
23#define COMMON_TIMER_H
24
25#include "common/scummsys.h"
26#include "common/str.h"
27#include "common/noncopyable.h"
28
29namespace Common {
30
41public:
42 typedef void (*TimerProc)(void *refCon);
44 virtual ~TimerManager() {}
45
63 virtual bool installTimerProc(TimerProc proc, int32 interval, void *refCon, const Common::String &id) = 0;
64
71 virtual void removeTimerProc(TimerProc proc) = 0;
72};
73
76} // End of namespace Common
77
78#endif
Definition: noncopyable.h:39
Definition: str.h:59
Definition: timer.h:40
virtual bool installTimerProc(TimerProc proc, int32 interval, void *refCon, const Common::String &id)=0
virtual void removeTimerProc(TimerProc proc)=0
void(* TimerProc)(void *refCon)
Definition: timer.h:42
Definition: algorithm.h:29