ScummVM API documentation
thread.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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19  *
20  */
21 
22 #ifndef TWP_THREAD_H
23 #define TWP_THREAD_H
24 
25 #include "common/array.h"
26 #include "common/str.h"
27 #include "twp/squirrel/squirrel.h"
28 
29 namespace Twp {
30 
31 class ThreadBase {
32 public:
33  virtual ~ThreadBase() {}
34 
35  void pause() {
36  if (_pauseable) {
37  _paused = true;
38  suspend();
39  }
40  }
41 
42  void unpause() {
43  _paused = false;
44  resume();
45  }
46 
47  void setName(const Common::String &name) { _name = name; }
48  Common::String getName() const { return _name; }
49 
50  int getId() const { return _id; }
51  virtual HSQUIRRELVM getThread() = 0;
52 
53  virtual bool isGlobal() = 0;
54  bool isSuspended();
55  bool isDead();
56 
57  void suspend();
58  void resume();
59 
60  virtual bool update(float elapsed) = 0;
61  virtual void stop() = 0;
62 
63 protected:
64 public:
65  float _waitTime = 0.f;
66  int _numFrames = 0;
67  bool _paused = false;
68  bool _pauseable = false;
69  uint32 _lastUpdateTime = 0;
70 
71 protected:
72  int _id = 0;
73  Common::String _name;
74  bool _stopRequest = false;
75  bool _stopped = false;
76 };
77 
78 class Thread final : public ThreadBase {
79 public:
80  Thread(const Common::String &name, bool global, HSQOBJECT threadObj, HSQOBJECT envObj, HSQOBJECT closureObj, const Common::Array<HSQOBJECT> args);
81  virtual ~Thread() override final;
82 
83  virtual bool isGlobal() override final { return _global; }
84  virtual HSQUIRRELVM getThread() override final { return _threadObj._unVal.pThread; }
85 
86  bool call();
87  virtual bool update(float elapsed) override final;
88  virtual void stop() override final;
89 
90 public:
91  bool _global = false;
92  HSQOBJECT _threadObj, _envObj, _closureObj;
94 };
95 
96 enum CutsceneState {
97  csStart,
98  csCheckEnd,
99  csOverride,
100  csCheckOverride,
101  csEnd,
102  csQuit
103 };
104 
105 class Object;
106 class Cutscene final : public ThreadBase {
107 public:
108  Cutscene(const Common::String &name, int parentThreadId, HSQOBJECT threadObj, HSQOBJECT closure, HSQOBJECT closureOverride, HSQOBJECT envObj);
109  ~Cutscene() override final;
110 
111  void start();
112  bool isGlobal() override final { return false; }
113  HSQUIRRELVM getThread() override final;
114  bool update(float elapsed) override final;
115  void stop() override final;
116 
117  bool hasOverride() const;
118  void cutsceneOverride();
119  bool isStopped();
120 
121  void setInputState(InputStateFlag state) { _inputState = state; }
122  void setShowCursor(bool state) { _showCursor = state; }
123 
124 private:
125  void checkEndCutscene();
126  void checkEndCutsceneOverride();
127  void doCutsceneOverride();
128 
129 private:
130  int _parentThreadId = 0;
131  HSQOBJECT _threadObj, _closure, _closureOverride, _envObj;
132  CutsceneState _state;
133  bool _showCursor = false;
134  InputStateFlag _inputState = (InputStateFlag)0;
136 };
137 
138 } // namespace Twp
139 
140 #endif
Definition: sqvm.h:33
Definition: str.h:59
Definition: thread.h:31
Definition: array.h:52
Definition: thread.h:106
Definition: squirrel.h:153
Definition: object.h:115
Definition: thread.h:78
Definition: ptr.h:159
Definition: achievements_tables.h:27