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mem.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef M4_MEM_MEM_H
23 #define M4_MEM_MEM_H
24 
25 #include "common/str.h"
26 
27 namespace M4 {
28 
32 void mem_stash_init(int16 num_types);
33 
37 void mem_stash_shutdown();
38 
39 bool mem_register_stash_type(int32 *memType, int32 size, int32 numRequests, const Common::String &name);
40 
45 void mem_free_to_stash(void *myMem, int32 memType);
46 
50 void *mem_get_from_stash(int32 memType, const Common::String &name);
51 
52 char *mem_strdup(const char *str);
53 
54 } // namespace M4
55 
56 #endif
void mem_stash_shutdown()
Definition: str.h:59
void mem_free_to_stash(void *myMem, int32 memType)
Definition: database.h:28
void mem_stash_init(int16 num_types)
void * mem_get_from_stash(int32 memType, const Common::String &name)