ScummVM API documentation
fft.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Based on eos' (I)FFT code which is in turn
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// based upon the (I)FFT code in FFmpeg
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// Copyright (c) 2008 Loren Merritt
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// Copyright (c) 2002 Fabrice Bellard
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// Partly based on libdjbfft by D. J. Bernstein
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#ifndef COMMON_FFT_H
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#define COMMON_FFT_H
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#include "common/scummsys.h"
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#include "common/math.h"
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namespace
Common
{
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class
CosineTable;
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class
FFT
{
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public
:
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FFT
(
int
bits,
int
inverse);
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~
FFT
();
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const
uint16 *getRevTab()
const
;
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void
permute
(
Complex
*z);
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void
calc
(
Complex
*z);
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private
:
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int
_bits;
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int
_inverse;
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uint16 *_revTab;
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Complex
*_expTab;
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Complex
*_tmpBuf;
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int
_splitRadix;
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static
int
splitRadixPermutation(
int
i,
int
n,
int
inverse);
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CosineTable
*_cosTables[13];
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void
fft4(
Complex
*z);
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void
fft8(
Complex
*z);
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void
fft16(
Complex
*z);
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void
fft(
int
n,
int
logn,
Complex
*z);
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};
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}
// End of namespace Common
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#endif // COMMON_FFT_H
Common::Complex
Definition:
math.h:65
Common::FFT
Definition:
fft.h:53
Common
Definition:
achievements.h:31
Common::CosineTable
Definition:
cosinetables.h:36
Common::FFT::permute
void permute(Complex *z)
Common::FFT::calc
void calc(Complex *z)
common
fft.h
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