28 #ifndef GOB_MINIGAMES_GEISHA_OKO_H 29 #define GOB_MINIGAMES_GEISHA_OKO_H 31 #include "gob/aniobject.h" 71 State getState()
const;
73 bool isBreathing()
const;
74 bool isMoving()
const;
89 #endif // GOB_MINIGAMES_GEISHA_OKO_H Definition: aniobject.h:42
Definition: sounddesc.h:43