ScummVM API documentation
mainmenu.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
24 * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
25 */
26
27#ifndef AVALANCHE_MAINMENU_H
28#define AVALANCHE_MAINMENU_H
29
30namespace Avalanche {
31class AvalancheEngine;
32
33class MainMenu {
34public:
36
37 void run();
38
39private:
40 AvalancheEngine *_vm;
41
42 Common::String _registrant;
43 FontType _font;
44
45 void loadFont();
46 void loadRegiInfo();
47 void option(byte which, Common::String what);
48 void drawMenu();
49 struct DocSection {
50 Common::String name;
51 int line;
52 };
53
54 void centre(int16 y, Common::String text);
55 void wait();
56 void showPreview();
57 void showDoc(const Common::String &filename, int startLine, bool isRegi = false);
58 int showDocTOC(const Common::Array<Common::String> &lines, const Common::Array<DocSection> &sections);
59};
60
61} // End of namespace Avalanche
62
63#endif // AVALANCHE_MAINMENU_H
Definition: avalanche.h:78
Definition: mainmenu.h:33
Definition: str.h:59