ScummVM API documentation
objectanimation.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TWP_OBJECT_ANIM_H
23#define TWP_OBJECT_ANIM_H
24
25#include "common/str.h"
26#include "common/str-array.h"
27#include "common/array.h"
28#include "math/vector2d.h"
29
30namespace Twp {
32 Common::String name;
33 Common::String sheet;
36 Common::StringArray triggers;
38 bool loop = false;
39 float fps = 0.f;
40 int flags = 0;
41 int frameIndex = 0;
42};
43} // namespace Twp
44
45#endif
Definition: str.h:59
Definition: objectanimation.h:31