ScummVM API documentation
seasonal_adjustment.h
1 /* ScummVM - Graphic Adventure Engine
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20  */
21 
22 #ifndef TITANIC_SEASONAL_ADJUSTMENT_H
23 #define TITANIC_SEASONAL_ADJUSTMENT_H
24 
25 #include "titanic/core/background.h"
26 
27 namespace Titanic {
28 
30  DECLARE_MESSAGE_MAP;
31  bool StatusChangeMsg(CStatusChangeMsg *msg);
32  bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
33  bool MouseButtonUpMsg(CMouseButtonUpMsg *msg);
34  bool MovieEndMsg(CMovieEndMsg *msg);
35  bool TurnOn(CTurnOn *msg);
36  bool TurnOff(CTurnOff *msg);
37  bool ActMsg(CActMsg *msg);
38 private:
39  bool _switching;
40  bool _enabled;
41 public:
42  CLASSDEF;
43  CSeasonalAdjustment() : CBackground(), _switching(false), _enabled(false) {}
44 
48  void save(SimpleFile *file, int indent) override;
49 
53  void load(SimpleFile *file) override;
54 };
55 
56 } // End of namespace Titanic
57 
58 #endif /* TITANIC_SEASONAL_ADJUSTMENT_H */
Definition: seasonal_adjustment.h:29
Definition: messages.h:404
void save(SimpleFile *file, int indent) override
Definition: background.h:30
Definition: simple_file.h:49
void load(SimpleFile *file) override
Definition: messages.h:319
Definition: messages.h:254
Definition: messages.h:376
Definition: arm.h:30
Definition: mouse_messages.h:87
Definition: mouse_messages.h:71
Definition: messages.h:403