This is the complete list of members for OpenGL::FixedPipeline, including all inherited members.
_a (defined in OpenGL::FixedPipeline) | OpenGL::FixedPipeline | protected |
_activeFramebuffer (defined in OpenGL::Pipeline) | OpenGL::Pipeline | protected |
_b (defined in OpenGL::FixedPipeline) | OpenGL::FixedPipeline | protected |
_g (defined in OpenGL::FixedPipeline) | OpenGL::FixedPipeline | protected |
_r (defined in OpenGL::FixedPipeline) | OpenGL::FixedPipeline | protected |
activate() | OpenGL::Pipeline | |
activateInternal() override | OpenGL::FixedPipeline | protectedvirtual |
deactivate() | OpenGL::Pipeline | |
deactivateInternal() | OpenGL::Pipeline | protectedvirtual |
drawTexture(const Texture &texture, const GLfloat *coordinates, const GLfloat *texcoords) | OpenGL::Pipeline | inline |
drawTexture(const Texture &texture, const GLfloat *coordinates) (defined in OpenGL::Pipeline) | OpenGL::Pipeline | inline |
drawTexture(const Texture &texture, GLfloat x, GLfloat y, GLfloat w, GLfloat h) (defined in OpenGL::Pipeline) | OpenGL::Pipeline | inline |
drawTexture(const Texture &texture, GLfloat x, GLfloat y, GLfloat w, GLfloat h, const Common::Rect &clip) (defined in OpenGL::Pipeline) | OpenGL::Pipeline | inline |
drawTextureInternal(const Texture &texture, const GLfloat *coordinates, const GLfloat *texcoords) override (defined in OpenGL::FixedPipeline) | OpenGL::FixedPipeline | protectedvirtual |
FixedPipeline() (defined in OpenGL::FixedPipeline) | OpenGL::FixedPipeline | inline |
isActive() const (defined in OpenGL::Pipeline) | OpenGL::Pipeline | inlineprotected |
Pipeline() (defined in OpenGL::Pipeline) | OpenGL::Pipeline | |
setColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a) override | OpenGL::FixedPipeline | virtual |
setFramebuffer(Framebuffer *framebuffer) | OpenGL::Pipeline | |
setProjectionMatrix(const Math::Matrix4 &projectionMatrix) override | OpenGL::FixedPipeline | virtual |
~Pipeline() (defined in OpenGL::Pipeline) | OpenGL::Pipeline | inlinevirtual |