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global_display.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef AGS_ENGINE_AC_GLOBALDISPLAY_H
23 #define AGS_ENGINE_AC_GLOBALDISPLAY_H
24 
25 #include "ags/engine/ac/speech.h"
26 
27 namespace AGS3 {
28 
29 void Display(const char *texx, ...); // applies translation
30 void DisplaySimple(const char *text); // does not apply translation
31 void DisplayMB(const char *text); // forces standard Display message box
32 void DisplayAt(int xxp, int yyp, int widd, const char *text);
33 void DisplayAtY(int ypos, const char *texx);
34 void DisplayMessage(int msnum);
35 void DisplayMessageAtY(int msnum, int ypos);
36 void DisplayTopBar(int ypos, int ttexcol, int backcol, const char *title, const char *text);
37 // Display a room/global message in the bar
38 void DisplayMessageBar(int ypos, int ttexcol, int backcol, const char *title, int msgnum);
39 
40 void SetSpeechStyle(int newstyle);
41 void SetSkipSpeech(SkipSpeechStyle newval);
42 SkipSpeechStyle GetSkipSpeech();
43 
44 } // namespace AGS3
45 
46 #endif
Definition: ags.h:40