ScummVM API documentation
graphics.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BBVS_GRAPHICS_H
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#define BBVS_GRAPHICS_H
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#include "bbvs/spritemodule.h"
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#include "common/array.h"
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#include "common/system.h"
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#include "graphics/surface.h"
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namespace
Bbvs
{
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struct
DrawListEntry
{
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int
index;
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int
x, y;
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int
priority;
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};
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class
DrawList
:
public
Common::Array
<DrawListEntry> {
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public
:
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void
add(
int
index,
int
x,
int
y,
int
priority);
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};
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class
Screen
{
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public
:
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Screen
(
OSystem
*system);
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~
Screen
();
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void
setPalette(
Palette
&palette);
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void
copyToScreen();
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void
drawDrawList(
DrawList
&drawList,
SpriteModule
*spriteModule);
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void
drawSprite(
Sprite
&sprite,
int
x,
int
y);
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void
clear();
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//protected:
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OSystem
*_system;
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Graphics::Surface
*_surface;
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};
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}
// End of namespace Bbvs
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#endif // BBVS_GRAPHICS_H
Graphics::Surface
Definition:
surface.h:67
Bbvs::DrawList
Definition:
graphics.h:38
Bbvs::DrawListEntry
Definition:
graphics.h:32
Common::Array
Definition:
array.h:52
Bbvs::Screen
Definition:
graphics.h:43
Bbvs::SpriteModule
Definition:
spritemodule.h:47
Bbvs
Definition:
bbvs.h:42
Bbvs::Sprite
Definition:
spritemodule.h:33
Bbvs::Palette
Definition:
spritemodule.h:42
OSystem
Definition:
system.h:161
engines
bbvs
graphics.h
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