ScummVM API documentation
Sword25::AnimationTemplateRegistry Member List

This is the complete list of members for Sword25::AnimationTemplateRegistry, including all inherited members.

_handle2PtrMap (defined in Sword25::ObjectRegistry< AnimationTemplate >)Sword25::ObjectRegistry< AnimationTemplate >protected
_nextHandle (defined in Sword25::ObjectRegistry< AnimationTemplate >)Sword25::ObjectRegistry< AnimationTemplate >protected
_ptr2HandleMap (defined in Sword25::ObjectRegistry< AnimationTemplate >)Sword25::ObjectRegistry< AnimationTemplate >protected
_singleton (defined in Common::Singleton< AnimationTemplateRegistry >)Common::Singleton< AnimationTemplateRegistry >protectedstatic
deregisterObject(AnimationTemplate *objectPtr) (defined in Sword25::ObjectRegistry< AnimationTemplate >)Sword25::ObjectRegistry< AnimationTemplate >inline
destroy() (defined in Common::Singleton< AnimationTemplateRegistry >)Common::Singleton< AnimationTemplateRegistry >inlinestatic
findHandleByPtr(AnimationTemplate *objectPtr) (defined in Sword25::ObjectRegistry< AnimationTemplate >)Sword25::ObjectRegistry< AnimationTemplate >inlineprotected
findPtrByHandle(uint handle) (defined in Sword25::ObjectRegistry< AnimationTemplate >)Sword25::ObjectRegistry< AnimationTemplate >inlineprotected
HANDLE2PTR_MAP typedef (defined in Sword25::ObjectRegistry< AnimationTemplate >)Sword25::ObjectRegistry< AnimationTemplate >protected
hasInstance() (defined in Common::Singleton< AnimationTemplateRegistry >)Common::Singleton< AnimationTemplateRegistry >inlinestatic
instance() (defined in Common::Singleton< AnimationTemplateRegistry >)Common::Singleton< AnimationTemplateRegistry >inlinestatic
ObjectRegistry() (defined in Sword25::ObjectRegistry< AnimationTemplate >)Sword25::ObjectRegistry< AnimationTemplate >inline
persist(OutputPersistenceBlock &writer) override (defined in Sword25::AnimationTemplateRegistry)Sword25::AnimationTemplateRegistryvirtual
PTR2HANDLE_MAP typedef (defined in Sword25::ObjectRegistry< AnimationTemplate >)Sword25::ObjectRegistry< AnimationTemplate >protected
registerObject(AnimationTemplate *objectPtr) (defined in Sword25::ObjectRegistry< AnimationTemplate >)Sword25::ObjectRegistry< AnimationTemplate >inline
registerObject(AnimationTemplate *objectPtr, uint handle) (defined in Sword25::ObjectRegistry< AnimationTemplate >)Sword25::ObjectRegistry< AnimationTemplate >inline
resolveHandle(uint handle) (defined in Sword25::ObjectRegistry< AnimationTemplate >)Sword25::ObjectRegistry< AnimationTemplate >inline
resolvePtr(AnimationTemplate *objectPtr) (defined in Sword25::ObjectRegistry< AnimationTemplate >)Sword25::ObjectRegistry< AnimationTemplate >inline
Singleton() (defined in Common::Singleton< AnimationTemplateRegistry >)Common::Singleton< AnimationTemplateRegistry >inlineprotected
SingletonBaseType typedef (defined in Common::Singleton< AnimationTemplateRegistry >)Common::Singleton< AnimationTemplateRegistry >protected
unpersist(InputPersistenceBlock &reader) override (defined in Sword25::AnimationTemplateRegistry)Sword25::AnimationTemplateRegistryvirtual
~ObjectRegistry() (defined in Sword25::ObjectRegistry< AnimationTemplate >)Sword25::ObjectRegistry< AnimationTemplate >inlinevirtual
~Persistable() (defined in Sword25::Persistable)Sword25::Persistableinlinevirtual
~Singleton() (defined in Common::Singleton< AnimationTemplateRegistry >)Common::Singleton< AnimationTemplateRegistry >inlineprotectedvirtual