ScummVM API documentation
ask_gump.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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21 
22 #ifndef ULTIMA8_GUMPS_ASKGUMP_H
23 #define ULTIMA8_GUMPS_ASKGUMP_H
24 
25 #include "ultima/ultima8/gumps/item_relative_gump.h"
26 #include "ultima/ultima8/misc/classtype.h"
27 
28 namespace Ultima {
29 namespace Ultima8 {
30 
31 class UCList;
32 
36 class AskGump : public ItemRelativeGump {
37  UCList *_answers;
38 public:
39  // p_dynamic_class stuff
40  ENABLE_RUNTIME_CLASSTYPE()
41 
42  AskGump();
43  AskGump(uint16 owner, UCList *answers);
44  ~AskGump() override;
45 
46  // Init the gump, call after construction
47  void InitGump(Gump *newparent, bool take_focus = true) override;
48 
49  void ChildNotify(Gump *child, uint32 message) override;
50 
51  bool loadData(Common::ReadStream *rs, uint32 version);
52  void saveData(Common::WriteStream *ws) override;
53 };
54 
55 } // End of namespace Ultima8
56 } // End of namespace Ultima
57 
58 #endif
Definition: stream.h:77
Definition: gump.h:47
Definition: detection.h:27
Definition: item_relative_gump.h:34
void ChildNotify(Gump *child, uint32 message) override
Definition: uc_list.h:41
void InitGump(Gump *newparent, bool take_focus=true) override
Definition: ask_gump.h:36
Definition: stream.h:385