ScummVM API documentation
notification.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * Additional copyright for this file:
8 * Copyright (C) 1995-1997 Presto Studios, Inc.
9 *
10 * This program is free software: you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation, either version 3 of the License, or
13 * (at your option) any later version.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with this program. If not, see <http://www.gnu.org/licenses/>.
22 *
23 */
24
25#ifndef PEGASUS_NOTIFICATION_H
26#define PEGASUS_NOTIFICATION_H
27
28#include "common/array.h"
29#include "common/list.h"
30
31#include "pegasus/types.h"
32#include "pegasus/util.h"
33
34namespace Pegasus {
35
36class NotificationManager;
37class NotificationReceiver;
38
40 NotificationReceiver *receiver;
41 NotificationFlags mask;
42};
43
44int operator==(const ReceiverEntry &entry1, const ReceiverEntry &entry2);
45int operator!=(const ReceiverEntry &entry1, const ReceiverEntry &entry2);
46
48
49/*
50 A notification can have 32 flags associated with it, which can be user-defined.
51*/
52
53class Notification : public IDObject {
54friend class NotificationManager;
55
56public:
57 Notification(const NotificationID id, NotificationManager *owner);
58 virtual ~Notification();
59
60 // notifyMe will have this receiver notified when any of the specified notification
61 // flags are set.
62 // If there is already a notification set for this receiver, notifyMe does a bitwise
63 // OR with the receiver's current notification flags.
64
65 // Can selectively set or clear notification bits by using the flags and mask argument.
66
67 void notifyMe(NotificationReceiver*, NotificationFlags flags, NotificationFlags mask);
68 void cancelNotification(NotificationReceiver *receiver);
69
70 void setNotificationFlags(NotificationFlags flags, NotificationFlags mask);
71 NotificationFlags getNotificationFlags() { return _currentFlags; }
72
73 void clearNotificationFlags() { setNotificationFlags(0, ~(NotificationFlags)0); }
74
75protected:
76 void checkReceivers();
77
78 NotificationManager *_owner;
79 ReceiverList _receivers;
80 NotificationFlags _currentFlags;
81};
82
84friend class Notification;
85
86public:
88 virtual ~NotificationReceiver();
89
90protected:
91 // receiveNotification is called automatically whenever a notification that this
92 // receiver depends on has its flags set
93
94 virtual void receiveNotification(Notification *, const NotificationFlags);
95 virtual void newNotification(Notification *notification);
96
97private:
98 Notification *_notification;
99};
100
102
104friend class Notification;
105
106public:
108 ~NotificationManager() override;
109
110 void checkNotifications();
111
112protected:
113 void addNotification(Notification *notification);
114 void removeNotification(Notification *notification);
115 void detachNotifications();
116
117 NotificationList _notifications;
118};
119
120} // End of namespace Pegasus
121
122#endif
Definition: util.h:38
Definition: notification.h:53
Definition: notification.h:103
Definition: notification.h:83
Definition: notification.h:39