22 #ifndef TITANIC_SUB_GLASS_H 23 #define TITANIC_SUB_GLASS_H 25 #include "titanic/core/game_object.h" 40 int _signalStartFrame;
void save(SimpleFile *file, int indent) override
Definition: simple_file.h:49
Definition: game_object.h:79
Definition: messages.h:319
Definition: sub_glass.h:29
Definition: messages.h:373
Definition: messages.h:310
void load(SimpleFile *file) override