ScummVM API documentation
modal_gump.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef ULTIMA8_GUMPS_MODALGUMP_H
23 #define ULTIMA8_GUMPS_MODALGUMP_H
24 
25 #include "ultima/ultima8/gumps/gump.h"
26 #include "ultima/ultima8/misc/classtype.h"
27 
28 namespace Ultima {
29 namespace Ultima8 {
30 
34 class ModalGump : public Gump {
35 protected:
36  bool _pauseGame;
37 
38 public:
39  ENABLE_RUNTIME_CLASSTYPE()
40 
41  ModalGump();
42  ModalGump(int x, int y, int width, int height, uint16 owner = 0,
43  uint32 flags = FLAG_DONT_SAVE | FLAG_PREVENT_SAVE, int32 layer = LAYER_MODAL,
44  bool pauseGame = true);
45 
46  ~ModalGump() override;
47 
48  void InitGump(Gump *newparent, bool take_focus = true) override;
49 
50  void Close(bool no_del = false) override;
51 
52  bool PointOnGump(int mx, int my) override;
53  Gump *FindGump(int mx, int my) override;
54  uint16 TraceObjId(int32 mx, int32 my) override;
55 
56  Gump *onMouseDown(int button, int32 mx, int32 my) override;
57 
58  bool loadData(Common::ReadStream *rs, uint32 version);
59  void saveData(Common::WriteStream *ws) override;
60 };
61 
62 } // End of namespace Ultima8
63 } // End of namespace Ultima
64 
65 #endif
Definition: stream.h:77
void Close(bool no_del=false) override
Gump * FindGump(int mx, int my) override
Definition: modal_gump.h:34
Definition: gump.h:47
Definition: detection.h:27
bool PointOnGump(int mx, int my) override
Detect if a point is on the gump.
uint16 TraceObjId(int32 mx, int32 my) override
Trace a click, and return ObjId.
void InitGump(Gump *newparent, bool take_focus=true) override
Definition: stream.h:385