ScummVM API documentation
henry.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef DIRECTOR_LINGO_XLIBS_HENRY_H
23 #define DIRECTOR_LINGO_XLIBS_HENRY_H
24 
25 namespace Director {
26 
27 class HenryXObject : public Object<HenryXObject> {
28 public:
29  HenryXObject(ObjectType objType);
30 };
31 
32 namespace HenryXObj {
33 
34 extern const char *xlibName;
35 extern const XlibFileDesc fileNames[];
36 
37 void open(ObjectType type, const Common::Path &path);
38 void close(ObjectType type);
39 
40 void m_new(int nargs);
41 void m_dispose(int nargs);
42 void m_name(int nargs);
43 void m_userHitMouse(int nargs);
44 void m_startNewPosition(int nargs);
45 void m_startNewPositionSubView(int nargs);
46 void m_committNewPosition(int nargs);
47 void m_doLeftTurn(int nargs);
48 void m_doRightTurn(int nargs);
49 void m_checkCursor(int nargs);
50 void m_getRollOverActions(int nargs);
51 void m_getEntryActions(int nargs);
52 void m_peekEntryActions(int nargs);
53 void m_getExitActions(int nargs);
54 void m_setSavedPosition(int nargs);
55 void m_getStateVariable(int nargs);
56 void m_setStateVariable(int nargs);
57 void m_getStringVariable(int nargs);
58 void m_setStringVariable(int nargs);
59 void m_startTimer(int nargs);
60 void m_abortTimer(int nargs);
61 void m_checkTimers(int nargs);
62 void m_getTimerStatus(int nargs);
63 void m_pickUpItem(int nargs);
64 void m_dropItem(int nargs);
65 void m_dumpItem(int nargs);
66 void m_returnItem(int nargs);
67 void m_ingestItem(int nargs);
68 void m_putItemInContainer(int nargs);
69 void m_putItemAtLocation(int nargs);
70 void m_getCurrentPosition(int nargs);
71 void m_getPlayerProperties(int nargs);
72 void m_saveGame(int nargs);
73 void m_loadGame(int nargs);
74 void m_showCursor(int nargs);
75 void m_releaseCursor(int nargs);
76 void m_getRoomList(int nargs);
77 void m_getItemList(int nargs);
78 void m_getCurrentItem(int nargs);
79 void m_getCurrentContainer(int nargs);
80 void m_getCurrentInteraction(int nargs);
81 void m_getItemLocation(int nargs);
82 void m_getContainerContents(int nargs);
83 void m_pauseGame(int nargs);
84 void m_resumeGame(int nargs);
85 
86 } // End of namespace HenryXObj
87 
88 } // End of namespace Director
89 
90 #endif
Definition: henry.h:27
Definition: path.h:52
Definition: lingo-object.h:37
Definition: archive.h:35
Definition: lingo-object.h:71