ScummVM API documentation
Nancy::Action::RaycastPuzzle Member List

This is the complete list of members for Nancy::Action::RaycastPuzzle, including all inherited members.

_ceilingMap (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_ceilingTextures (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_cosTable (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_cursorDependency (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_days (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_dependencies (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_depthBuffer (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_description (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_drawSurface (defined in Nancy::RenderObject)Nancy::RenderObject
_dummySound (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_execType (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_exitFloorTextures (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_floorCeilingLightMap (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_floorCeilingLightMapBackup (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_floorMap (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_floorTextures (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_fov (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_hasHotspot (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_hasMoved (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_heightMap (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_hotspot (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_infoMap (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_isActive (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_isDone (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_isVisible (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_lastMouseX (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_lastMovementTime (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_lastZDepth (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_leftmostAngle (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_lightSwitchIDs (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_lightSwitchPlayerIsOn (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_lightSwitchPositions (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_lightSwitchStates (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_loaderPtr (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_map (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_mapBaseSurface (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_mapFullHeight (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_mapFullWidth (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_mapHeight (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_mapWidth (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_maxWorldDistance (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_needsRedraw (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_nextSlowdownMovementTime (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_pi (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_playerAltitude (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_playerRotation (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_playerX (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_playerY (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_previousScreenPosition (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_puzzleData (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_rightmostAngle (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_rotationSingleStep (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_screenPosition (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_sinTable (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_slowdownDeltaX (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_slowdownDeltaY (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_slowdownFramesLeft (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_solveScene (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_solveSound (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_specialWallTextures (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_state (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_switchSoundChannelID (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_switchSoundName (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_type (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_unknownSoundChannelID (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_unknownSoundName (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_wallCastColumnAngles (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_wallHeight (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_wallLightMap (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_wallLightMapBackup (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_wallMap (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_wallTextures (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
_z (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_zBuffer (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
ActionRecord() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinline
canHaveHotspot() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlineprotectedvirtual
checkExit() (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
checkSwitch() (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
clearZBuffer() (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
convertToLocal(const Common::Rect &screen) const (defined in Nancy::RenderObject)Nancy::RenderObject
convertToScreen(const Common::Rect &rect) const (defined in Nancy::RenderObject)Nancy::RenderObject
createTextureLightSourcing(Common::Array< Graphics::ManagedSurface > *array, const Common::Path &textureName) (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
drawMap() (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
drawMaze() (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
execute() override (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzlevirtual
ExecutionState enum name (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
ExecutionType enum name (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
finishExecution() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordprotected
getBounds() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
getHoverCursor() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
getPreviousScreenPosition() const (defined in Nancy::RenderObject)Nancy::RenderObject
getRecordTypeName() const override (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleinlineprotectedvirtual
getScreenPosition() const (defined in Nancy::RenderObject)Nancy::RenderObject
getZOrder() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
grabPalette(byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
handleInput(NancyInput &input) override (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzlevirtual
hasMoved() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
init() override (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzlevirtual
isViewportRelative() const override (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleinlineprotectedvirtual
isVisible() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
kActionTrigger enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kBegin enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kOneShot enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kRepeating enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kRun enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
moveTo(const Common::Point &position) (defined in Nancy::RenderObject)Nancy::RenderObject
moveTo(const Common::Rect &bounds) (defined in Nancy::RenderObject)Nancy::RenderObject
onPause(bool pause) override (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzlevirtual
RaycastPuzzle() (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleinline
readData(Common::SeekableReadStream &stream) override (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzlevirtual
registerGraphics() override (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzlevirtual
RenderActionRecord(uint zOrder) (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinline
RenderObject(uint16 zOrder) (defined in Nancy::RenderObject)Nancy::RenderObject
RenderObject(uint16 zOrder, Graphics::ManagedSurface &surface, const Common::Rect &srcBounds, const Common::Rect &destBounds) (defined in Nancy::RenderObject)Nancy::RenderObject
setPalette(const Common::Path &paletteName, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
setPalette(const byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
setTransparent(bool isTransparent) (defined in Nancy::RenderObject)Nancy::RenderObject
setVisible(bool visible) (defined in Nancy::RenderObject)Nancy::RenderObject
updateGraphics() override (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzlevirtual
updateMap() (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
validateMap() (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzleprotected
~ActionRecord() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
~RaycastPuzzle() override (defined in Nancy::Action::RaycastPuzzle)Nancy::Action::RaycastPuzzle
~RenderActionRecord() (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinlinevirtual
~RenderObject() (defined in Nancy::RenderObject)Nancy::RenderObjectvirtual