22#ifndef PRINCE_DETECTION_H
23#define PRINCE_DETECTION_H
25#include "engines/advancedDetector.h"
36 GF_TRANSLATED = 1 << 0,
37 GF_EXTRACTED = 1 << 1,
39 GF_RUSPROJEDITION = 1 << 3
43 AD_GAME_DESCRIPTION_HELPERS(desc);
46 PrinceGameType gameType;
49#define GAMEOPTION_TTS_OBJECTS GUIO_GAMEOPTIONS1
50#define GAMEOPTION_TTS_SPEECH GUIO_GAMEOPTIONS2
51#define GAMEOPTION_TTS_MISSING_VOICE GUIO_GAMEOPTIONS3
Definition: advancedDetector.h:164
Definition: detection.h:42