ScummVM API documentation
GuiSkin.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * Copyright (C) 2006-2010 - Frictional Games
24 *
25 * This file is part of HPL1 Engine.
26 */
27
28#ifndef HPL_GUI_SKIN_H
29#define HPL_GUI_SKIN_H
30
31#include "hpl1/engine/gui/GuiTypes.h"
32#include "common/stablemap.h"
33
34namespace hpl {
35
36class cGui;
37class cGuiGfxElement;
38class FontData;
39class iGuiMaterial;
40
41//-------------------------------------
42
44public:
45 cGuiSkinFont(cGui *apGui);
47
48 FontData *mpFont;
49 cVector2f mvSize;
50 cColor mColor;
51 iGuiMaterial *mpMaterial;
52
53private:
54 cGui *mpGui;
55};
56
57//-------------------------------------
58
59class cGuiSkin {
60public:
61 cGuiSkin(const tString &asName, cGui *apGui);
62 ~cGuiSkin();
63
64 const tString &GetName() { return msName; }
65
66 bool LoadFromFile(const tString &asFile);
67
68 cGuiGfxElement *GetGfx(eGuiSkinGfx aType);
69 cGuiSkinFont *GetFont(eGuiSkinFont aType);
70 const cVector3f &GetAttribute(eGuiSkinAttribute aType);
71
72private:
73 tString msName;
74 cGui *mpGui;
75
78 Common::Array<cVector3f> mvAttributes;
79};
80
81} // namespace hpl
82
83#endif // HPL_GUI_SKIN_H
Definition: array.h:52
Definition: str.h:59
Definition: font_data.h:67
Definition: Color.h:37
Definition: GuiGfxElement.h:72
Definition: Gui.h:73
Definition: GuiSkin.h:43
Definition: GuiSkin.h:59
Definition: GuiMaterial.h:36