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sqgame.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef TWP_SQGAME_H
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#define TWP_SQGAME_H
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#include "twp/squirrel/squirrel.h"
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namespace
Twp
{
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void
regFunc(
HSQUIRRELVM
v, SQFUNCTION f,
const
SQChar *functionName, SQInteger nparamscheck = 0,
const
SQChar *typemask =
nullptr
);
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void
sqgame_register_constants(
HSQUIRRELVM
v);
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void
sqgame_register_syslib(
HSQUIRRELVM
v);
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void
sqgame_register_objlib(
HSQUIRRELVM
v);
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void
sqgame_register_genlib(
HSQUIRRELVM
v);
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void
sqgame_register_actorlib(
HSQUIRRELVM
v);
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void
sqgame_register_roomlib(
HSQUIRRELVM
v);
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void
sqgame_register_soundlib(
HSQUIRRELVM
v);
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}
// namespace Twp
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#endif
SQVM
Definition:
sqvm.h:33
Twp
Definition:
achievements_tables.h:27
engines
twp
sqgame.h
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