This is the complete list of members for Gob::SaveLoad_v6::GameHandler, including all inherited members.
_vm (defined in Gob::SaveHandler) | Gob::SaveHandler | protected |
deleteFile() | Gob::SaveHandler | virtual |
GameHandler(GobEngine *vm, const char *target, SpriteHandler &spriteHandler) (defined in Gob::SaveLoad_v6::GameHandler) | Gob::SaveLoad_v6::GameHandler | |
getExtraID(int slot) (defined in Gob::SaveLoad_v6::GameHandler) | Gob::SaveLoad_v6::GameHandler | |
getSize() override | Gob::SaveLoad_v6::GameHandler | virtual |
getVarSize(GobEngine *vm) (defined in Gob::SaveHandler) | Gob::SaveHandler | static |
load(int16 dataVar, int32 size, int32 offset) override | Gob::SaveLoad_v6::GameHandler | virtual |
loadExtra(int slot, uint8 id, int16 dataVar, int32 size, int32 offset) (defined in Gob::SaveLoad_v6::GameHandler) | Gob::SaveLoad_v6::GameHandler | |
loadToRaw(byte *ptr, int32 size, int32 offset) (defined in Gob::SaveHandler) | Gob::SaveHandler | virtual |
save(int16 dataVar, int32 size, int32 offset) override | Gob::SaveLoad_v6::GameHandler | virtual |
saveExtra(int slot, uint8 id, int16 dataVar, int32 size, int32 offset) (defined in Gob::SaveLoad_v6::GameHandler) | Gob::SaveLoad_v6::GameHandler | |
saveFromRaw(const byte *ptr, int32 size, int32 offset) (defined in Gob::SaveHandler) | Gob::SaveHandler | virtual |
SaveHandler(GobEngine *vm) (defined in Gob::SaveHandler) | Gob::SaveHandler | |
~GameHandler() override (defined in Gob::SaveLoad_v6::GameHandler) | Gob::SaveLoad_v6::GameHandler | |
~SaveHandler() (defined in Gob::SaveHandler) | Gob::SaveHandler | virtual |