This is the complete list of members for Gob::SaveLoad_v6::GameHandler, including all inherited members.
| _vm (defined in Gob::SaveHandler) | Gob::SaveHandler | protected |
| deleteFile() | Gob::SaveHandler | virtual |
| GameHandler(GobEngine *vm, const char *target, SpriteHandler &spriteHandler) (defined in Gob::SaveLoad_v6::GameHandler) | Gob::SaveLoad_v6::GameHandler | |
| getExtraID(int slot) (defined in Gob::SaveLoad_v6::GameHandler) | Gob::SaveLoad_v6::GameHandler | |
| getSize() override | Gob::SaveLoad_v6::GameHandler | virtual |
| getVarSize(GobEngine *vm) (defined in Gob::SaveHandler) | Gob::SaveHandler | static |
| load(int16 dataVar, int32 size, int32 offset) override | Gob::SaveLoad_v6::GameHandler | virtual |
| loadExtra(int slot, uint8 id, int16 dataVar, int32 size, int32 offset) (defined in Gob::SaveLoad_v6::GameHandler) | Gob::SaveLoad_v6::GameHandler | |
| loadToRaw(byte *ptr, int32 size, int32 offset) (defined in Gob::SaveHandler) | Gob::SaveHandler | virtual |
| save(int16 dataVar, int32 size, int32 offset) override | Gob::SaveLoad_v6::GameHandler | virtual |
| saveExtra(int slot, uint8 id, int16 dataVar, int32 size, int32 offset) (defined in Gob::SaveLoad_v6::GameHandler) | Gob::SaveLoad_v6::GameHandler | |
| saveFromRaw(const byte *ptr, int32 size, int32 offset) (defined in Gob::SaveHandler) | Gob::SaveHandler | virtual |
| SaveHandler(GobEngine *vm) (defined in Gob::SaveHandler) | Gob::SaveHandler | |
| ~GameHandler() override (defined in Gob::SaveLoad_v6::GameHandler) | Gob::SaveLoad_v6::GameHandler | |
| ~SaveHandler() (defined in Gob::SaveHandler) | Gob::SaveHandler | virtual |