ScummVM API documentation
Gob::SaveLoad_v6::GameHandler Member List

This is the complete list of members for Gob::SaveLoad_v6::GameHandler, including all inherited members.

_vm (defined in Gob::SaveHandler)Gob::SaveHandlerprotected
deleteFile()Gob::SaveHandlervirtual
GameHandler(GobEngine *vm, const char *target, SpriteHandler &spriteHandler) (defined in Gob::SaveLoad_v6::GameHandler)Gob::SaveLoad_v6::GameHandler
getExtraID(int slot) (defined in Gob::SaveLoad_v6::GameHandler)Gob::SaveLoad_v6::GameHandler
getSize() overrideGob::SaveLoad_v6::GameHandlervirtual
getVarSize(GobEngine *vm) (defined in Gob::SaveHandler)Gob::SaveHandlerstatic
load(int16 dataVar, int32 size, int32 offset) overrideGob::SaveLoad_v6::GameHandlervirtual
loadExtra(int slot, uint8 id, int16 dataVar, int32 size, int32 offset) (defined in Gob::SaveLoad_v6::GameHandler)Gob::SaveLoad_v6::GameHandler
loadToRaw(byte *ptr, int32 size, int32 offset) (defined in Gob::SaveHandler)Gob::SaveHandlervirtual
save(int16 dataVar, int32 size, int32 offset) overrideGob::SaveLoad_v6::GameHandlervirtual
saveExtra(int slot, uint8 id, int16 dataVar, int32 size, int32 offset) (defined in Gob::SaveLoad_v6::GameHandler)Gob::SaveLoad_v6::GameHandler
saveFromRaw(const byte *ptr, int32 size, int32 offset) (defined in Gob::SaveHandler)Gob::SaveHandlervirtual
SaveHandler(GobEngine *vm) (defined in Gob::SaveHandler)Gob::SaveHandler
~GameHandler() override (defined in Gob::SaveLoad_v6::GameHandler)Gob::SaveLoad_v6::GameHandler
~SaveHandler() (defined in Gob::SaveHandler)Gob::SaveHandlervirtual