This is the complete list of members for Sky::Mouse, including all inherited members.
_currentCursor (defined in Sky::Mouse) | Sky::Mouse | protected |
_logicClick (defined in Sky::Mouse) | Sky::Mouse | protected |
_miceData (defined in Sky::Mouse) | Sky::Mouse | protected |
_mouseB (defined in Sky::Mouse) | Sky::Mouse | protected |
_mouseLincObjects (defined in Sky::Mouse) | Sky::Mouse | protectedstatic |
_mouseMainObjects (defined in Sky::Mouse) | Sky::Mouse | protectedstatic |
_mouseX (defined in Sky::Mouse) | Sky::Mouse | protected |
_mouseY (defined in Sky::Mouse) | Sky::Mouse | protected |
_objectMouseData (defined in Sky::Mouse) | Sky::Mouse | protected |
_skyCompact (defined in Sky::Mouse) | Sky::Mouse | protected |
_skyDisk (defined in Sky::Mouse) | Sky::Mouse | protected |
_skyLogic (defined in Sky::Mouse) | Sky::Mouse | protected |
_system (defined in Sky::Mouse) | Sky::Mouse | protected |
buttonEngine1() (defined in Sky::Mouse) | Sky::Mouse | protected |
buttonPressed(uint8 button) (defined in Sky::Mouse) | Sky::Mouse | |
drawNewMouse() (defined in Sky::Mouse) | Sky::Mouse | |
findMouseCursor(uint32 itemNum) (defined in Sky::Mouse) | Sky::Mouse | |
fnAddHuman() (defined in Sky::Mouse) | Sky::Mouse | |
fnOpenCloseHand(bool open) (defined in Sky::Mouse) | Sky::Mouse | |
fnSaveCoods() (defined in Sky::Mouse) | Sky::Mouse | |
giveCurrentMouseType() (defined in Sky::Mouse) | Sky::Mouse | inline |
giveMouseX() (defined in Sky::Mouse) | Sky::Mouse | inline |
giveMouseY() (defined in Sky::Mouse) | Sky::Mouse | inline |
lockMouse() (defined in Sky::Mouse) | Sky::Mouse | |
logicClick() (defined in Sky::Mouse) | Sky::Mouse | inline |
Mouse(OSystem *system, Disk *skyDisk, SkyCompact *skyCompact) (defined in Sky::Mouse) | Sky::Mouse | |
mouseEngine() (defined in Sky::Mouse) | Sky::Mouse | |
mouseMoved(uint16 mouseX, uint16 mouseY) (defined in Sky::Mouse) | Sky::Mouse | |
pointerEngine(uint16 xPos, uint16 yPos) (defined in Sky::Mouse) | Sky::Mouse | protected |
replaceMouseCursors(uint16 fileNo) (defined in Sky::Mouse) | Sky::Mouse | |
resetCursor() (defined in Sky::Mouse) | Sky::Mouse | |
restoreMouseData(uint16 frameNum) (defined in Sky::Mouse) | Sky::Mouse | |
spriteMouse(uint16 frameNum, uint8 mouseX, uint8 mouseY) (defined in Sky::Mouse) | Sky::Mouse | |
unlockMouse() (defined in Sky::Mouse) | Sky::Mouse | |
useLogicInstance(Logic *skyLogic) (defined in Sky::Mouse) | Sky::Mouse | inline |
waitMouseNotPressed(int minDelay=0) (defined in Sky::Mouse) | Sky::Mouse | |
wasClicked() (defined in Sky::Mouse) | Sky::Mouse | |
~Mouse() (defined in Sky::Mouse) | Sky::Mouse |