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psp2-plugin.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
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21 
22 #ifndef BACKENDS_PLUGINS_PSP2_PLUGIN_H
23 #define BACKENDS_PLUGINS_PSP2_PLUGIN_H
24 
25 #if defined(DYNAMIC_MODULES) && defined(PSP2)
26 
27 struct PSP2FunctionPointers {
28  uint32 version;
29  int32 (*PLUGIN_getVersion)();
30  int32 (*PLUGIN_getType)();
31  int32 (*PLUGIN_getTypeVersion)();
32  PluginObject *(*PLUGIN_getObject)();
33 };
34 
35 // Increment this when modifying the structure above
36 #define PSP2FunctionPointers_VERSION 1
37 
38 #endif // defined(DYNAMIC_MODULES) && defined(PSP2)
39 
40 #endif
41 
Definition: plugins.h:131