ScummVM API documentation
pod_file.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
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14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
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17  * You should have received a copy of the GNU General Public License
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20  * Copyright 2020 Google
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22  */
23 #ifndef HADESCH_FILE_MGR_H
24 #define HADESCH_FILE_MGR_H
25 
26 #include "common/array.h"
27 #include "common/ptr.h"
28 
29 namespace Common {
30  class File;
31  class Path;
32  class SeekableReadStream;
33 }
34 
35 namespace Hadesch {
36 
37 class PodImage;
38 
40  uint32 offset, uint32 size);
41 class PodFile {
42 public:
43  PodFile(const Common::String &debugName);
44  bool openStore(const Common::Path &name);
45  bool openStore(const Common::SharedPtr<Common::SeekableReadStream> &parentstream);
46 
47  Common::SeekableReadStream *getFileStream(const Common::String &name) const;
48  Common::String getDebugName() const;
49  Common::Array <PodImage> loadImageArray() const;
50 
51 private:
52  struct Description {
53  Common::String name;
54  uint32 offset;
55  uint32 size;
56  };
58  Common::Array<Description> _descriptions;
59  Common::String _debugName;
60 };
61 
62 } // End of namespace Hadesch
63 
64 #endif
Definition: str.h:59
Definition: ambient.h:30
Definition: array.h:52
Definition: path.h:52
Definition: stream.h:745
Path
Definition: game.h:75
Definition: pod_file.h:41
Definition: algorithm.h:29