ScummVM API documentation
tinyglfade.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef STARK_GFX_TINYGL_FADE_H
23 #define STARK_GFX_TINYGL_FADE_H
24 
25 #include "engines/stark/gfx/faderenderer.h"
26 
27 #include "graphics/tinygl/tinygl.h"
28 
29 namespace Stark {
30 namespace Gfx {
31 
32 class TinyGLDriver;
33 
38 public:
41 
42  // FadeRenderer API
43  void render(float fadeLevel);
44 
45 private:
46  TinyGLDriver *_gfx;
47 };
48 
49 } // End of namespace Gfx
50 } // End of namespace Stark
51 
52 #endif // STARK_GFX_TINYGL_FADE_H
Definition: console.h:27
Definition: faderenderer.h:31
Definition: tinygl.h:37
void render(float fadeLevel)
Definition: tinyglfade.h:37