22 #ifndef QDENGINE_MINIGAMES_ADV_M_SCORES_H 23 #define QDENGINE_MINIGAMES_ADV_M_SCORES_H 25 #include "qdengine/minigames/adv/MinigameInterface.h" 26 #include "qdengine/minigames/adv/RunTime.h" 39 GameData(
int gameNum,
const MinigameData& inf) : num(gameNum), info(inf) {}
42 bool operator< (
const GameData& rsh)
const {
43 return info._sequenceIndex < rsh.info._sequenceIndex;
48 Level(
int lvl = 0) : level(lvl) {}
52 bool operator< (
const Level& rsh)
const {
53 return level < rsh.level;
59 const char *_currentLevel;
60 const char *_bestScore;
61 const char *_bestTime;
62 const char *_lastScore;
63 const char *_lastTime;
76 const char *getName(
const char *begin,
int idx)
const;
83 #endif // QDENGINE_MINIGAMES_ADV_M_SCORES_H Definition: m_scores.h:30
Definition: MinigameInterface.h:27
Базовый класс для игровых ресурсов.
Definition: console.h:28