29 #ifndef AVALANCHE_SEQUENCE_H 30 #define AVALANCHE_SEQUENCE_H 33 class AvalancheEngine;
37 static const int16 kNowFlip = 177;
38 static const int16 kSeqLength = 10;
40 byte _seq[kSeqLength];
50 void switchRoom(Room where, byte ped);
52 void startTimerImmobilized();
57 void resetVariables();
60 void startCupboardSeq();
61 void startMusicRoomSeq();
62 void startMusicRoomSeq2(Room whither, byte ped);
63 void startGardenSeq();
64 void startGeidaLuteSeq();
66 void startNaughtyDukeSeq();
67 void startLustiesSeq2(Room whither, byte ped);
68 void startLustiesSeq3(Room whither, byte ped);
69 void startHallSeq(Room whither, byte ped);
70 void startCardiffSeq(Room whither, byte ped);
71 void startOutsideSeq(Room whither, byte ped);
73 void startCardiffSeq2();
74 void startDummySeq(Room whither, byte ped);
79 #endif // AVALANCHE_SEQUENCE_H Definition: animation.h:32
Definition: avalanche.h:74
Definition: serializer.h:79
Definition: sequence.h:35