ScummVM API documentation
spectrum_tape.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
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10  * (at your option) any later version.
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13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef COMMON_FORMATS_SPECTRUM_TAPE_H
23 #define COMMON_FORMATS_SPECTRUM_TAPE_H
24 
25 #include "common/array.h"
26 #include "common/archive.h"
27 #include "common/str.h"
28 
29 namespace Common {
30 
31 class SeekableReadStream;
32 
34  byte id;
35  Array<byte> data;
36  Array<byte> tap;
37 };
38 
40 
41 bool parseSpectrumTape(SeekableReadStream &stream, SpectrumTapeBlocks &blocks);
42 
43 class SpectrumTapeArchive : public Archive {
44 public:
45  SpectrumTapeArchive(const SpectrumTapeBlocks &blocks);
46 
47  bool hasFile(const Path &path) const override;
48  int listMembers(ArchiveMemberList &list) const override;
49  const ArchiveMemberPtr getMember(const Path &path) const override;
50  SeekableReadStream *createReadStreamForMember(const Path &path) const override;
51 
52 private:
53  struct ArchiveFile {
54  Path name;
55  Array<byte> data;
56  };
57 
58  Array<ArchiveFile> _files;
59 };
60 
61 } // End of namespace Common
62 
63 #endif
Definition: spectrum_tape.h:33
Definition: list.h:44
Definition: spectrum_tape.h:43
Definition: path.h:52
Definition: stream.h:745
Definition: archive.h:141
Definition: algorithm.h:29